
Loot Ninja writes: "I am a bit concerned with the gameplay as it's mostly flailing your arms around wildly to see who can knock their opponent out first. From what we saw, it doesn't matter how much skill you have; a four year old who's never touched a controller could probably beat a professional gamer half of the time. I'm sure in single player, this has less of an effect, but when playing with friends, it's a toss up who will win.
Regardless, the game is still a hell of a lot of fun. It will be interesting to see when this ships around the same time as Punch Out, which will get the better review scores. I'm a fan either way, so you can bet I'll be getting this one".

"The first mistake of the game was the fact that players had to be online constantly. A requirement. This has been a single player game for nearly 24 years, and now it's not. The big problem is that the servers the SC functioned on, barely worked." -Play Legit

GamerFitNation provides a brief look at the history of boxing video games. Boxing games have been a part of gaming culture since the early 80’s. Like other genres, boxing games have come a long way and are far from being the 8-bit characters they started off as. So how much have boxing games changed since they first came out for the Atari 2600?

The 2009 GameStooge Awards continue with the fifth part of the Awards – the worst games of 2009, as well as the best mobile games.
Best iPhone Game: Zen Bound
Best Mobile Game: Townsmen 6: Revolution
Biggest Disappointment: The Conduit
Most Dead on Arrival: Leisure Suit Larry: Box Office Bust
Worst Digital Game: NBA Unrivaled
Worst Game: Terminator Salvation