
A brief article posted by ExiledGames.com listing reasons why backwards compatibility would be a success on the PS3.

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.
This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."
How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.
Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.
It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.
I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?
Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....
They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.
As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).

Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
Personally I believe that Sony could implement BC through a firmware update. Reason they dont, continued PS2 sales. My guess would be Sony announcing BC coming to the PS3 around they same time they announce the end of PS2 manufacturing.
Until the ps2 sales largely decline don't expect Sony to lay it to rest just yet. I mean it's still on par with the 360 (a supposedly next gen console) in japan. Software is also killing it.
why is this a big deal? almost every gamer has a few ps2s laying around so why do you need to play them on PS3? I would rather they take some really great games like god of war, devil may cry, some atlus rpgs like nocturne and make them higher res and wide screen. Maybe even add some sixaxis to them and release them as downloadable titles on the PSN. But if you really want BC that bad can't you just buy an old used one from gamestop or amazon and just put a bigger HDD in it when you run out of space?
Correct me if I'm wrong here, but when the PS3 came out with it's (boo-hoo my wallet's not big enough) huge price tag, Sony asked US what they should do to reduce the cost. And WE told them that we didn't want BC, so they removed it. Now it's come down in price, and more people have one they want it back!!!
God, it's like babysitting.