
Eric Nofsinger, chief creative officer at High Voltage, has criticized what he believes to be the short-sightedness of game developers. He's accused games of having bloated budgets with little regard to the future, claiming the industry has "stars in its eyes."
"I think that we, as an industry, have become dazzled by the bling," claims Nofsinger. "We've all got stars in our eyes for Hollywood, with twenty, thirty, forty million dollar budgets over night and hundred-person teams working for years on titles without ever running a P&L to see if anything could support that. "
More after the jump.

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
Hm. I do understand his point about game budgets getting higher and higher. It's a large part of why so many devs are going for the "actiony" genres, like GTA, Gears, COD, etc.
But at the same time, he's criticizing developers for "seeing dollar signs", yet he is helping to create a FPS, a genre which is already extremely bloated with cash-in games.
The bigger the Budget, the more marketing and hype and buzz you get, while sleeper games sell like sh!t.
We also see the same in Fanboys like anything above 85% is worth buying.
Everyone is drinking the koolaide..
Small firms and Indie one will eventually die or be bought out. It's happening.
i like his viewpoint and i agree with what he is saying i find it funny though because when you have such big budgets what happens to the company?downsizing?layoffs?
Its hard not to see dollar signs when looking at the wii if you intend to make shovelware but me personally would rather make a great game just so thats what im remembered for.Unfortunately alot of people trade in integrity for money no matter what profession you`re in.
Killzone 2 sh*ts all over conduit
Nope, sorry, i love big budgeted NEXT GEN games myself, and i hate 99.9% of the garbage old gen looking Wii games
I epsecially hate the unimaginative and terrible looking Conduit, Zelda and Mario do look a million times better than that game