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Too Human Update + New Screens

The devs of Too Human have updated their blog with some info and 2 new screens.

"As well, we will be showing the world Too Human again in the near future. We currently have IGN visiting this month for an exclusive sneak peek into the world of Too Human. (E3 means nothing and we are glad it's dead!)

We would have done it sooner but the timing of D.I.C.E., GDC and other logistics have taken a lot of our time away from the offices. After this next showing, we will pick things up again and start doing our weekly blogs once again. If you want more Too Human, hang tight, there is much more coming soon"

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blogs.ign.com
kornbeaner7017d ago

look really good.

Skin texture look amazing, might have to try this out if just for a weekend.

PS360WII7017d ago

I am looking forward to this game mainly because of Silicon Knights. Eternal Darkness was an awesome game they made for the GC along with the revision of Metal Gear Twin Snakes. It has that Tron 2.0 look on it but I bet it plays 100% better than that dang game. Good to see it's moving along

DC RID3R7017d ago

looks like SK have learnt some modelling tricks from konami (twin snakes).

I was dissapointed with the E3 showing of the game, but SK have had plenty of time to progress since then, and these screens look TIGHT :]

Arkham7016d ago

This thing looks great. I've been a fan of Silicon Knights since Blood Omen on the original PlayStation.

Great screens - need more HD movies. :)

Jay da 2KBalla7016d ago

I cant wait to play this game.

PS360PCROCKS7016d ago

Looks awesome...I have always had faith in this game, i'm not sure why I just do. Guess we will find out this month huh?

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer27d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde25d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy26d ago

And then MK1 killed it again.

DivineHand12525d ago (Edited 25d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net