370°

Sony sharpens Edge for new PS3 dev tech

The internal technology teams at Sony Computer Entertainment have teamed up to deliver PlayStation 3 Edge, a new set of tools for developers working on the format-holder's new console. Due for imminent release to PS3 developers, PlayStation 3 Edge has been put together by three first-party technology teams within Sony, the WWS Europe Advanced Technology Group, WWS America ICE team (a technology group based at Naughty Dog that specialises in graphics systems and tools for the PlayStation 3), and WWS America Tools and Technology group.

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developmag.com
Whoooop6990d ago

XBOX better tie them shoes and start running fast, cause PS3 only needs one lap to get him.. and after that the only thing the xbox is going to see is the smoke...

Is Great to read articles about the PS3 doing good and getting devs what they need to exploit the machine power.. Things are coming together PATIENCE my friends PATIENCE..

PARDON MY ENGLISH

candystop6990d ago

This is good news for developers and gamers a like but I don't see why you have to babble about 360! DO some of you people honestly believe that the PS3 will have far superior graphics than the 360? I believe both systems will have nice looking games but this so called power the PS3 has is going way over board because both system have a lot more potential and not just the system of your choice!

Whoooop6990d ago (Edited 6990d ago )

My real comment was the one about how great it is to read some good news like that.

Apart from that the only reason i talked about the Xbox is because every good news about the ps3 had right after a negative comment about it, specially about how the PS3 was dead and how little chance it had to develop like it should. Even knowing it's just the beginning.

Now that some good things are coming and some good games too, the PS3 is shaping up and getting some speed..

Never said anything about superior graphics. The Xbox already proved, it has the power to be the same or even better visually than the PS3 and that's a fact, but with all the things combined, bluray format and sales expanding, different style of games with nice visuals and gameplay, additions to the PSN (which will get better as the time goes by) etc. are giving the PS3 enough push to grab the Xbox by the @ss... In just 4 months....

PS3 is my system of choice, but i can say something when i see it, so i'm never ever going to say that the PS3 will be the platform with the best graphics, cause right now that is a lie..

PARDON MY ENGLISH

DJ6990d ago

PS3 devs are making a Lot of progress, and the creation of both the worldwide studio system and dedicated technology groups within SCEI means that they want to push the PS3 hardware faster and harder than any other playstation console. They want to get year-5 tech by year-2.

SimmoUK6990d ago

The cat came out the bag quite early on that one, this is linked directly with Phil's keynote speach. Basically Sony's made a set of tools for 3rd party dev's to push the hardware like Sony's inhouse is doing...

This is great news for the industry all around because it's going to make developing games for PS3 alot easyer and help to iron out complaints you have heard from dev's, then the major factor being making games look like they should on PS3 when the codes optimized...

ReconHope6990d ago

can't wait to devs stop complaining though, doubt it'll happen anytime soon.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney1d 11h ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage2d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman1d 14h ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb1d 7h ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.