10°

CubeCheater iPhone App Solves Rubik's Cube

Geekologie writes": "Get CubeCheater for your iPhone, take pictures of all the cube's sides, and PRESTO you've effectively defeated the purpose of playing with a Rubik's."

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geekologie.com
30°

Keebmon’s “keyboard PC” promises RTX eGPU gaming - backers want proof

Darryl Linington from Notebookheck writes: "Keebmon is a crowdfunded foldable workstation concept that combines a Ryzen AI 9 HX 370 PC, a 13-inch ultrawide touchscreen, and a low-profile mechanical keyboard in a single aluminum device."

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notebookcheck.net
30°

AppMagic data shows mobile games growth slowed down in 2025

Revenue rose by only 0.2% year-on-year, while downloads increased by 4.6%

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gamesindustry.biz
60°

Sony has patented a touchscreen controller that lets players choose where to put the buttons

Standard controllers aren’t comfortable for everyone…

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videogameschronicle.com
Flawlessmic24d ago

As an accessibility option for those that need it im all for it. As the standard control for ps6 helllll noo, touch controller would be the absolute worst.

Eonjay24d ago

Reading the patent itself this does seem to be intended with accessibility in mind as it attempts to solve comfort issues that some users have with overall size and placement. Im completely fine with the current layout but its nice to know this option is there. It is intended to allow customers the ability to resize the controller to there liking even those the company may not manufacture that size. So, its cool to see they are thinking like this even though this product may not be for me. I would still love to see it release and see the potential use cases.

Goodguy0124d ago

Digital will always be worse than physical buttons for 99% of gaming lol.

DivineHand12524d ago

This is interesting not only for accessibility reasons, but as a way to give players more control over their in game characters for core gamers.

I remember seeing the Tactus pop up buttons at CES 13 years ago and I was excited for the technology but I am not aware of any devices that used it.

The way gaming controllers are presented today is great, but I will always advocate for innovation in giving players more control and increased immersion.

MetalNCarnet24d ago

Terrible idea. For most games, you need to feel the physical buttons because you're not looking at the controller. I hope they aren't serious.

fr0sty24d ago

Unless they've worked out a way for tactile feedback so you can feel them. Perhaps little air bladders that could inflate when a button is placed in that position, placed under a flexible screen? Maybe it wouldn't be the best controller for all of us, but I know people who have medical conditions that make holding traditional controllers very uncomfortable with their default button layouts, this could help them.

Duke1924d ago (Edited 24d ago )

More accessibility options is never a bad thing, but man I hate that all electronics seem to be pushing touchscreen controls on everything.

They are just garbage

badz14924d ago

We are at the point in time when touch screen controls are cheaper to make than physical buttons. Just look at modern cars. More and more system controls are moved to the central screen now that all new cars come with screens. It's downright ironic too, considering just not that many years ago, people were warn to not use their phone while driving. Now all controls are moved to the central screen that you can't help but looking at screens while driving.

fr0sty24d ago

EXCEPT trying to connect your phone, lol. They make you stop to do that. But the big screen that is every bit as distracting as a phone, it's cool.