
Tech.blorge writes:
Microsoft filed a lawsuit against a former employee for stealing important files from the company. According to reports, the former employee joined Microsoft with the intent to procure confidential documents that could help win a case against the software giant.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
nice try better luck next time, oh wait there is no next time
this is serious business, especially if the guy was under contract for MS, he could go down for a very long time
chances are he is just going to be broke...for the rest of his life
He's in a sh*tload of trouble. That's a no-no. It doesn't matter which company it is.
Playing with fire really......
He'll get charged with espionage but it seems very plausible that Microsoft could lose the case.