
Monster Lab isn't an extremely deep RPG, it doesn't have too interesting of a story, the minigames aren't incredibly engaging, and the art style isn't unique enough to carry the game. That said, every aspect of the title is entirely adequate, and while there's little to really speak too highly of, there's barely anything worth complaining about. In that, it stands above most Wii games, and would be a fantastic RPG for anyone looking for more of a casual experience, but it's definitely a game worth renting first to be sure. It might be a jack of all trades and master of none, but that's better than sucking.

Nintendo Life writes: "Despite a few minor shortcomings Monster Lab is a great 3rd party effort for the Wii which has solid controls that make great use of the Remote and will appeal to a broad age range. Kudos to Eidos and Backbone Entertainment for this excellent offering on the Wii, which will hopefully inspire other developers to turn out quality titles".

Baron Mharti is large and in charge! With a nasty habit of being extra cruel, the Baron has taken over and it's up to you to beat the evil Baron Mharti and his band of wacky creatures. With the help of a few zany experiments, over 150 monster parts, and some crazy mini-games, create your very own army of twisted monsters and battle it out with the Baron.

WorthPlaying writes: "There are certain games that become the gold standard against which all other games are compared. With all of the Wii titles, the golden standard, surprisingly, has always been Wii Sports. For a free game included with the console, it served as the best example of how the controllers should function within a game. With Monster Lab, however, I think I've found a new benchmark."