
From battle passes to bloated campaigns, modern games increasingly demand labour rather than leisure. Jump Dash Roll asks: when did gaming stop being a way to unwind and start feeling like work?

Electronic Arts has said that Battlefield 6 has "exceeded expectations," which is good news for franchise fans.
Ok. Im waiting on some updates now... Dont do some bs like drop the game and dissappear. Keep up with the shit smh.
Kinda feels like the game is on life-support already, bugs and issues not being fixed for months and player numbers on console appear to be quite low at times
Great return to form for BF, heres hoping they drop some new maps in Season 2 and maybe up the quality of unlocks as some of them are not very good, there is only a couple good things in each tier.

Here's how to change the reticle colors for weapons in Battlefield 6, as well as which colors to avoid.

VGChartz's Lee Mehr: "Whether looking back at Tennis for Two as the first competitive video game, Spacewar! as the first documented case of an e-Sport tournament, or the first pure cooperative experience in Fire Truck, multiplayer has been a cornerstone of gaming. Today, it's now the driving force in both multi-million-dollar competitions and social interactions – for better or worse. Publishing executives have collectively sacrificed fat stacks and reputable game studios for the faint hope of discovering a new Fortnite. From Sony to Microsoft to Ubisoft, this frenzied chase for the next diamond mine has fundamentally altered publishers' output trajectory – both in quantity and style.
Even with such unfortunate business realities, there's still a bright side: the successes that capture the spirit of competition, comradery, or both simultaneously. As evidenced below, 2025 was a commendable year for multiplayer of any stripe. Each of our finalists captured special stories that we won't soon forget, from last-second goals to valiant comebacks against all odds."
The writer of this article seemed to come up with the answer that would make him feel better - to play more single player games that aren't overly long.
But then he basically just says that it's not achievable because there is only a "small selection" of them which isn't true. He even mentioned Mass Effect Legendary Edition as if it isn't 3 separate games. In general, he seems to only care about the high budget games which is a mistake.
In the same way that game designers have to stop players from optimising the fun out of a game, some people need to stop doing that with the entire hobby. It's not that serious.
I’ve been gaming for decades, and I have almost entirely shifted to classic gaming and/or 32-bit era titles. Modern games are exhausting to me and the recognition that I will have to put 20, 30, 50, or 100 hours into a game to complete it is completely daunting to me. Gaming for more than two hours at a time today tends to feel either wasteful, lazy, or drudging to me.
I miss the days of shorter 1-3 hour games that could be enjoyed on repeat play throughs… taxing you on your ability to hone skills, learn patterns, and memorize the best paths, with the ability to replay and sharpen those skills to a razor’s edge.
Barring a few examples today, many games don’t even get off the ground in the first hour, and by the time I reach hour 10, I’m usually hoping the game is almost over so that I can play something else.
Just the old musings of a TiredGamer.
Seeing it slowly die before our eyes unfortunately. Just the odd few gems left
Is getting boring with less innovation and fun in gameplay.
Some gamers are wondering if the hobby of gaming is leaving them. In a sense yes. Same as music or movies, there will not always be a comfort era provided for you especially if you have an attachment to a different era of gaming and the philosophy behind that era's quality. Same with film. There was a time when I hated superhero movies, a time I loved them and now I hate watching them again. This happened to me with FPS games. I played MW2019 and Black Ops Cold War like a religion. And now BO7 puts me to sleep. We move on and/or mainstream gaming moves past us.