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50°

Perfect Dark Has Been Fully Decompiled, Native PC Port With Multiplayer Support Now Available

Rare's first-person shooter, Perfect Dark, has been fully decompiled, and a native PC port with multiplayer support is now available.

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twistedvoxel.com
Agent75138d ago

I remember getting this at launch on the Nintendo 64 and even though it looked like GoldenEye, it wasn't too good to play. Plain boring if you ask me. To this day, I still don't understand the hype.

Snookies12137d ago

Absolutely wild take. Perfect Dark was like GoldenEye evolved.

jjb1981137d ago

I agree. It improved the gameplay in a lot of ways. Who doesn't like a laptop gun?

Nebaku137d ago

It's literally built on the GoldenEye engine.

You're going to have to explain how you think GoldenEye feels good to play, but Perfect Dark doesn't.

Notellin137d ago

Man there is no way in the world that two real people agree with what you just said. This is one of the worst opinions I've ever seen on N4G.

50°

The Perfect Dark campaign for N64 is being rebuilt as a VR game

The nostalgia for 64-bit gaming has taken a significant technological leap with the arrival of Perfect Dark VR on Meta Quest. This isn't just a simple workaround to make the emulator look bigger; it's a standalone port that brings Joanna Dark's missions directly into your VR headset.

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guardarpartida-com.translate.goog
UltimateOwnage99d ago

I’m super excited for this. I hope it can be finished at some point.

EternalCynic99d ago

"I have a headache. And with a head this big, that's no joke." - me after playing this for 30 minutes

Agent7598d ago

It wasn't too good on the Nintendo 64 all those years back. Hyped as GoldenEye 2, it didn't even come close. On the Xbox 360, it wasn't too good either. No more Perfect Dark games please.

230°

Take-Two talks ‘to save Xbox’s Perfect Dark reboot’ reportedly collapsed

Take-Two was reportedly in discussions to save Xbox’s canceled Perfect Dark reboot, but negotiations recently collapsed over details of a potential deal.

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videogameschronicle.com
dveio259d ago

So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.

Interesting.

CantThinkOfAUsername259d ago

- Microsoft tells the studios developing the game they can look for funding elsewhere
- The studios' heads spend two months talking to different parties till they land a deal with Take-Two to fund and publish the game
- Take-Two gets in talk with Microsoft about the franchise
- Microsoft says, "Nah, you either fund and publish OUR game for us, or we'd shelf it and let the IP rot forever"
.
.
.
- Profit?

franwex259d ago

I doubt Microsoft will do anything with this IP anymore. It’s basically a late stage n64 game made by rare when they were at their height. It was good for n64 standards. The 360 game was kinda meh. Now it will probably be shelfed forever.

jimtendo1983259d ago

Kinda meh???? It was absolute garbage

Knightofelemia259d ago

Hmm have someone else make a game on your franchise and make money. Or just have an unused IP sit in limbo collect dust and not make money. Or make a little bit of money releasing the game in a collection. Microsoft should be selling off some of the older IP's to people who will do something with them.

Sciurus_vulgaris259d ago

Companies don’t generally readily sell off IPs. MS would have likely only granted Take two a license. Even when Microsoft sold Tango Games, they kept most of the IPs, and did not fully sell off the Hi-Fi Rush IP to Krafton.

Tacoboto258d ago

The Hi-Fi Rush IP did get fully sold to Krafton, though

Sciurus_vulgaris258d ago

No, in Kraftons statements they refer to “rights to” the IP not “ownership of” of Hi-Fi Rush.

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200°

Perfect Dark Remake 2024 Demo Was a Playable Vertical Slice According to a former dev

Adam McDonald, a level designer who worked on the 2024 version of the game, said the demo was made using the game engine and could be played. It wasn’t representative of the final product. But, it was a vertical slice, and everything we saw in the trailer was in-engine.

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dsogaming.com
Sciurus_vulgaris318d ago

Management at the initiative always reported to be rocky. I’d wonder if the partnership with the Crystal Dynamics was inefficient, leading to the project being canceled.

Notellin318d ago

Out of all of the possibilities for closing yours is the least likely.

RedDeadLB318d ago

It was painfully obvious though.

CrimsonWing69318d ago

And they couldn’t pass it off to any other studio!? This is reminding me of Scalebound and precisely one of the biggest issues I have with this damn company. You let sh*t like Red Fall and Crack Down 3 go through, but can the games so many find interesting, because… well, hell. I don’t even know. They need a real shift in management and have actual people running the show that have a finger on the pulse of gamers.

ZwVw318d ago

Phil Spencer claimed that the build he played of PD was great and development was going smoothly. He also made similar comments about Scalebound only for him to cancel it.

People still think that Phil Spencer's better than Don Mattrick?

Npugz7317d ago

Phil Spencer is horrible at running the Xbox brand he should have been punted years ago!

neutralgamer1992318d ago

The 2 games you named were actually games while perfect dark was nothing more than concept of what it could become. I am all for creative freedom but I am against Studios managing themselves because a lot of times the creative people don't know how to manage or how to run the business side of things

Noskypeno318d ago

According to Phil, it was playable and in good shape since 2019 before it was even revealed.

Notellin318d ago

You couldn't manage a gas station by yourself but here you are commenting like some kind of expert. Stick to giving advice on what you're capable of doing yourself.

neutralgamer1992316d ago

Note

Even a gas station clerk can tell when a game has been in development for over 8 years with absolutely nothing to show but some vertical pieces its time to cancel it and move on.

lukasmain318d ago

Honestly, what's worse?

Cancelling a game that is in a playable state and that Phil thinks and says is going along well, while getting hopes up, or cancelling a game with no direction and no real gameplay that is going along terribly?

I think a lot would argue the former

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