Sandfall Interactive addresses DLC plans, difficulty design, AI use, and long term studio goals for Clair Obscur Expedition 33 following a private creator Q and A session.

Sandfall Interactive has announced that their debut and Game of the Year winning game has officially sold 8 million copies.

Clair Obscur: Expedition 33 has now become the second title to win Game of the Year at all five major awards shows.
I thought this game was a load of rubbish. Trying too hard to be art(sy) by people who don’t really understand art but want to make it look like they do. Found it obvious and shallow and just not a fun game. Just seemed like every relentless second they were clutching at trying to feed this superior narrative… the irony being that’s kind of what I’m doing now… maybe that’s art imitating art….
Didn't know the Golden Joystick fan votum was considered one of the "major awards"?
I always thought it's "only" the Big Four - VGA, Bafta, GDC and DICE.
Nonetheless, congrats to Clair Obscur!

Sam writes: "Stick with us tonight as we reveal all the winners at this year's BAFTA Games event. Can Clair Obscur make it another sweep?"
from their origins to what they pulled off, it was a miracle.no doubt they are going to be a big part of the future rpg community. i hope they stick with turn based combat.
This is such a nothing burger.