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Intel to detail eight-core Xeon processor

Intel plans to detail an eight-core Xeon processor at the International Solid-State Circuits Conference in San Francisco next month, offering an early look at what appears to be the company's first eight-core chip.

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macworld.com
jlemdon6307d ago

this could only mean Xbox 720 to me, but hey I could be wrong.

Charmers6307d ago

ROFL that did make me laugh, there is not a cats chance in hell this will grace a consoles motherboard. The mere pirce of the processor alone will probably be twice that of the retail price of the next Xbox.

The next Xbox will use another in-order processor just like the previous xbox's because in-order processors are CHEAP.

Elven66306d ago

Charmers: Since the Xbox 3 is coming out tomorrow I guess your right.....

The price will go down, also isn't the current Xbox 360 processor a custom one? If that is the case and Microsoft wants to use Xeon again then they will no doubt make changes to the schematics.

Kaneda6306d ago

I thought Xbox 360 is using PowerPc chip, are they planning to switch? probably using emulation for backward compatiblity for 360 games..

zeph946307d ago

Dual core, Quad core....and now.....Octo-core

Sibs6307d ago

Octo-core reminds me of Spiderman...

jlemdon6306d ago (Edited 6306d ago )

Dude you act like they won't use the same method that they used for 360.:)

you have to remember that MS will go with AMD again(hopefully cinema 2.0) so they might use a 6-Core Processor.;-)

FinalomegaS6306d ago

I plan on getting my server this year and I was thinking, do I get great server or mega pc with latest chip inside.

what to buy ...

thezuur6306d ago

dual socket mobo for two octocores... hardware that could make toystory (in realtime) in the home.

i can only imagine what that would be like to have. 16cores...

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai8d ago (Edited 8d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio8d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing8d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster928d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit8d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing8d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster928d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."