
The Spec III update introduces the new 'Data Logger' feature.
This tool creates a visual representation of your driving data for you to go back and analyse, just like in real motorsports. In this guide GT provides some examples of how you can use the Data Logger in case it's your first time.

It’s hard to believe but Gran Turismo 7 was released on the PS5 and PS4 around four years ago now. Like most games nowadays its 4K and HDR visuals mean it still looks decent – but it’s been progressively upgraded throughout the years with free DLC content, too. Enter the Power Pack; a new, paid-for DLC that promises to cater towards more hardcore gamers with a chunk of extra content and races. It’s only for PS5 and PS5 Pro, mind.
It’s yours for £24.99 and promises a host of new events, along with a small collection of new cars and a dollop of in-game cash too. But is it worth the money?

The sim-racing hardware landscape has undergone a massive transformation in the last few years. What was once a niche market dominated by a few key players has exploded into a multi-million dollar industry, with brands like Fanatec, Logitech, Thrustmaster, Nacon, and Moza fighting for space on sim-racer’s rigs.
As more manufacturers eye the PlayStation ecosystem, the question of how Gran Turismo handles this influx of hardware has become an interesting topic. Speaking at the 2025 World Series Finals in Fukuoka, Japan, Polyphony Digital boss Kazunori Yamauchi addressed the studio’s strategy for hardware compatibility, the “Spec III” update, and why the PC’s “freedom” isn’t always the right path for a console experience.
How 'bout they just come to pc too! Would be a great addition, especially for vr racing.

Although the situation has improved in recent iterations, for much of its history the Gran Turismo series has been heavily criticized for its engine sounds. During the PlayStation 2 and 3 eras, engine notes were often compared to "vacuum cleaners"; the result of synthesized loops that lacked the soul and mechanical violence of their real-world counterparts.
Video games sounds keep evolving with every new generation be it a little or a lot eventually it will get to the point of been inside the race car