
PSU writes: "Anno 117: Pax Romana delivers the same satisfying city-building loop as Anno 1800 but offers little innovation beyond a Roman skin. While still fun and deep for newcomers, veterans may find it more like a reskin. The PS5 version suffers from mediocre graphics, hard to navigate UI, and awkward controller support – but keyboard and mouse are supported. Good game, flawed console port essentially."

VGChartz: "Game of the Year for the strategy genre has traditionally been a fight between the real-time and turn-based sub-genres for the crown. Not so this year, which was more a battle between strategic city/civilisation-building titles and the blooming card battler genre. Representing the former, we have the latest entries in the stalwart Civilization and Anno series, while the latter is fronted by the sequel to Monster Train, with its twist on the Slay the Spire-style deck building campaign, and by Death Howl, which reinterprets similar influences within a Soulslike universe."

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"Every few years, the Anno series decides to take us somewhere new. We have built Renaissance trading hubs, industrial powerhouses, futuristic colonies in space, and deep-sea utopias. Anno 117: Pax Romana marks the first time the franchise marches back into ancient history and plants its eagle standard firmly in the Roman Empire." Jas @ Thumb Culture