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MindsEye - Update #5 Patch Notes

This update introduces the new Launcher Page, making it easy to access the main campaign and browse featured ARCADIA missions.

Halloween hits Redrock with Going Haywire – Downtown, a fast-paced arcade shooter set on the city’s strip with chaotic Halloween energy as you switch weapons, rack up combos, and fight for the top score. The update also adds new ARCADIA content for both Standard and Deluxe Editions.

You’ll notice ARCADIA has made its return. Play.MindsEye is now ARCADIA, and Build.MindsEye is now Build.ARCADIA on PC. ARCADIA now functions like a streaming service, meaning you’ll need an internet connection to play, while the main campaign and side missions remain fully playable offline across all platforms.

This update also includes bug fixes, plus a quick note that Free Roam is taking a short break but will return soon.

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support.mindseye.game
jznrpg177d ago

I’m going to buy it during Black Friday

Christopher177d ago

The DE is almost half off right now on PSN.

jznrpg177d ago

I’m a physical only person or I’d jump on it. I appreciate the heads up though

bloodymeatballz147d ago

It is 19.99 physical on amazon right now

Christopher176d ago

Played the first Arcadia event in the game (the rescue mission at the early part of the game) and the online performance was abysmal. Frozen enemies who won't die, pop-in enemies, enemies who don't appear as enemies on the map.

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4.0

MindsEye Review - Thumb Culture

"MindsEye was released back in June 2025 on Steam. And was shown to be a new action, single player experience by the team at Build a Rocket Boy. Now, I’ve heard the negatives already about the game, but I’m always happy to give any game a fair shot. In addition, MindsEye has had a few updates since release which are meant to make the game run smoother." Kyle @ Thumb Culture

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thumbculture.co.uk
jznrpg22d ago

It’s up to a 2 now! I still haven’t played it but maybe someday

SoloGamer119d ago

why is this dumpster fire of a game still being given attention?? 😂

50°

Why Build A Rocket Boy moved to self-publishing for MindsEye | Mark Gerhard interview

Dean Takahashi writes: "Mark Gerhard, CEO and CTO of Build A Rocket Boy, is trying to right the ship that Benzies started. In an exclusive interview, I asked Gerhard why Build A Rocket Boy chose to end its publishing collaboration with IOI Partners, part of the IO Interactive company that makes and publishes Hitman."

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gamesbeat.com
KwietStorm_BLM30d ago

Yep that's the issue right there. This will change everything.

50°

IOI Partners no longer wants anything to do with MindsEye

The Danish company has concluded its publishing deal with embattled MindsEye developer Build A Rocket Boy.

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gamedeveloper.com
Chocoburger38d ago

IOI has now joined the rest of the world not wanting anything to do with MindsEye. What a disaster.

38d ago