This update introduces the new Launcher Page, making it easy to access the main campaign and browse featured ARCADIA missions.
Halloween hits Redrock with Going Haywire – Downtown, a fast-paced arcade shooter set on the city’s strip with chaotic Halloween energy as you switch weapons, rack up combos, and fight for the top score. The update also adds new ARCADIA content for both Standard and Deluxe Editions.
You’ll notice ARCADIA has made its return. Play.MindsEye is now ARCADIA, and Build.MindsEye is now Build.ARCADIA on PC. ARCADIA now functions like a streaming service, meaning you’ll need an internet connection to play, while the main campaign and side missions remain fully playable offline across all platforms.
This update also includes bug fixes, plus a quick note that Free Roam is taking a short break but will return soon.

"MindsEye was released back in June 2025 on Steam. And was shown to be a new action, single player experience by the team at Build a Rocket Boy. Now, I’ve heard the negatives already about the game, but I’m always happy to give any game a fair shot. In addition, MindsEye has had a few updates since release which are meant to make the game run smoother." Kyle @ Thumb Culture

Dean Takahashi writes: "Mark Gerhard, CEO and CTO of Build A Rocket Boy, is trying to right the ship that Benzies started. In an exclusive interview, I asked Gerhard why Build A Rocket Boy chose to end its publishing collaboration with IOI Partners, part of the IO Interactive company that makes and publishes Hitman."

The Danish company has concluded its publishing deal with embattled MindsEye developer Build A Rocket Boy.
IOI has now joined the rest of the world not wanting anything to do with MindsEye. What a disaster.
I’m going to buy it during Black Friday
Played the first Arcadia event in the game (the rescue mission at the early part of the game) and the online performance was abysmal. Frozen enemies who won't die, pop-in enemies, enemies who don't appear as enemies on the map.