230°

Why Can’t Sony Make More Multiplayer Hits?

How the PlayStation maker lost—but still survived—gaming’s live-service struggle. The story about Sony's evolving strategy. Playing their strengths.

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Christopher80d ago

Because they're bad at it and should stick to their strengths.

-Foxtrot80d ago

Also the market is super oversaturated these days. They’d have no chance unless it’s something that’s grown and nurtured over many years gaining a following, even then it wouldn’t be as big as COD, Fortnite and the like.

I still think if they refined the old school multiplayer “less is more” feeling that Uncharted 2s multiplayer had they could have done something with it these days but they made it too over the top and arcade like in U3 and U4 sadly.

Lightning7779d ago

They were doing it during the PS3 gen just fine though.

Christopher78d ago (Edited 78d ago )

No they weren't. CoD was steam rolling them back then and no one was competing with Halo. People just enjoyed the MP for a little while and moved on pretty quickly. None of them lasted like the competition. None of them.

blacktiger78d ago

Resistance and Killzone says hold my bullet

Christopher78d ago

Halo 2 - 8m+ sold
Halo 3 - 14m+ sold
Halo 4 - 10m sold
Killzone 2 - 2.6m sold
Resistance 2 - 3m sold

You can keep your bullets.

blacktiger78d ago

so now you are comparing lmao, and not to mention Halo is coming to PS5! lmao!!!!!!!

Travesty78d ago

Sale figures = great multiplayer experience
Got it..
Heard it first from here..

That’s the weakest argument. I played Halo and it was great obviously.
But so many different titles had really good online multiplayer.
Resistance Fall of Man. Was a solid title with fun multiplayer.
Killzone 2 was fun. Movement was slower but solid multiplayer.
Warhawk, probably my favorite. It was something different and had a very active community.

List goes on. But since sales = great multiplayer experiences than I don’t know what else to show you besides Call of Duty. 🤷🏼‍♂️

derek77d ago

@Christopher nonsense. Just because they weren't selling the most and/or had the most popular live service games doesn't mean they weren't making good games in the genre. Sony doesn't need to stick to any one type of genre, they have successful live service games in their portfolio. They need to get back to what worked during the ps3 gen so they stand out and stop chasing trends.

stupidusername77d ago

I'm happy we got Helldivers 2. But I believe Sonys biggest mistake was trying to force big single player studios to make multiplayer games based on big single player IPs. It just sounds like a bad idea from the get-go. Why did they need to force great studios like Insomniac, Guerilla, Bluepoint and Naughty Dog to make big live service multiplayer games?

Christopher77d ago (Edited 77d ago )

I think some people don't know what a multiplayer hit is. All of a sudden, number of people playing a game doesn't determine a hit? People need to be honest with reality here. If your competition is selling over 4x as many copies, you're not the hit game. And I didn't even include CoD in this.

+ Show (5) more repliesLast reply 77d ago
Cacabunga78d ago

MAG
KILLZONE
WARHAWK
SOCOM

all legendary series with very strong multiplayer

willo11678d ago

all great games. I feel the reason they keep failing is because they have abandoned pretty much most the franchises that made them who they are.

If they had made a new SOCOM, Killzone or MAG years ago they could have had a a strong set of multiplayer games but instead focused and making games like Concord that no one asked for a crowd that was never really there.

Yui_Suzumiya77d ago

MAG was pretty fun. Always wanted a sequel though.

Lightning7778d ago

Yeah they were. Killzone, Starhawk, Uncharted 2, 3 LBP2 resistance 3. Plus more.

Tapani77d ago

Because they are trying too hard.

+ Show (2) more repliesLast reply 77d ago
dveio80d ago

They can.

But don't combine it with their strengths.

HD2 has identity. I don't think Concord had. And Marathon seemed lacking it, too.

Goodguy0180d ago (Edited 80d ago )

Dear god back when sony made highly underrated ones though. Socom, MAG, factions, uncharted 2 MP, resistance, warhawk, twisted metal, killzone 2+3....

I really wonder where they went wrong? The ps3 generation was amazing. It's just too bad cod and halo overtook the mp scene and these were all people played.

MIDGETonSTILTS1778d ago

Idk why MAG wasn’t bigger. And LoU mp was too good to not be expanded upon successfully. People STILL play it.

Kaizin51477d ago

Too early for its time. 256 players is cool and fun and has a lot of potential but it was hindered by the PS3 at the time, like many games were. Not saying it was bad, I enjoyed it quite a bit, but I just don't think the market was there for it. Bugs and stability were also a huge problem for it too, it felt like it lacked polish.

Sadly, it didn't do much to help Zipper Interactive. Instead of MAG, they should have put more resources and better ideas into making SOCOM 4 a proper SOCOM game instead of what we ended up getting. Sony has always had issues delivering on long form multiplayer series. Killzone was good, Resistance was good, SOCOM was great imo, but none of those titles lasted past their respective generations, especially when you have things like COD taking the reigns on the console shooter market.

I would have personally loved to have another SOCOM (and still do) but in my heart, I know Sony will never do it. COD has such a hold on what people "expect" out of a shooter on consoles that when something comes out, it will be compared to COD. Hell, even Battlefield 6 is the best BF game we have had in a long while (opinion, I know many will disagree) but it is still compared to COD in many many aspects.

Wish Sony would do more with many many series out there, but instead we get reboots, "remakes", and stuff like Concord which was just a tone deaf game to begin with, nobody wanted it.

Redgrave78d ago

They started trying to replicate fortnite money

Miraak82 78d ago (Edited 78d ago )

My favorite console gen , people tend to forget the SOE existed and had DCUO ,Everquest, SWG and Planetside . They were doing live service before live service was a thing . I played and was subbed to DCUO for like 5 years before SOE was sold off and the game kinda fell off for me , it was and is one of the funnest games I've ever played and experienced though , still always in the top downloads list on PSN . To say they're only good at single player games is silly as games like KZ , Warhawk and LittleBigPlanet had an active playerbase until they just killed the servers

jznrpg78d ago

I loved Everquest. Sony bought Verant after EQ launched and was already successful then resold it later but Somy did a good job while they owned it

Terry_B78d ago

There are thousands of good multiplayer games out there already.

Shadow Man78d ago (Edited 78d ago )

Sony could have struck gold if they never canceled the last of us 2 multiplayer, instead they wasted Billions of dollars on Concord.

Towers77d ago

I'm surprised with the downvotes. MP TLOU2 would have been amazing. The best part from TLOU2 was the combat and animation. An expanded version of the first MP would have been great. Unfortunately they got in the Destiny guys to look over it and then it got cancelled. Then put a lot of money into Concord...

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