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140°

Does Battlefield 6 Need Ray Tracing? These Examples Prove that it Does

Battlefield 6 is one of the few AAAs games of 2025 to drop rate tracing and path tracing across all its game modes, including the campaign and multiplayer. Considering that Battlefield 5 was the first PC game to feature ray-tracing almost 7 years ago, this certainly comes as a surprise.

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Jin_Sakai210d ago

No it doesn’t. Not having RT is the reason game looks great and has very solid performance. I’d rather wait for next gen for RT in games.

chicken_in_the_corn210d ago

Games always look better with ray tracing.

isarai210d ago

Depends on what type and the extent of its implementation, but most times the tradeoff just isn't worth it

RaidenBlack210d ago

Hence it being optional in PC (save for few specific releases) and separate mode in consoles.
RT is definitely the next step in visual fidelity. Its just that the h/w needs to progress abit further for it to become staple. Hence most console-only folks, are mostly against it this gen. But next-gen, tune may change.

GamerRN208d ago

Look better yes but the game looks great as is... These consoles can't handle RT

Pyrofire95208d ago

I wouldn't say always. It's a common artifact that RT causes really smeary or blotchy lighting that can warble over time. There are devs that are really smart the way they handle RT where it's not a problem and the image is still really clean and there's some that either don't have the knowledge/time to refine the use; or some earlier RT games when the tech was especially undeveloped.

jambola210d ago

Yet another writer who is too stupid to know what proof means
How do you get a job doing this with such a terrible understanding of basic words?

Pyrofire95208d ago

I wonder all the time if I should actually try my hand at games journalism. I care about word choice which I think is already a leg up on plenty of articles out there.

RaidenBlack210d ago (Edited 210d ago )

I kinda wanna agree, coz BF:V was one of the showcases of RTX at the time ... and IMHO is still prettiest in terms of technicality (BF:1 in terms of atmosphere) + BF:V became very optimized.
But on the other hand, BF:6 is already pretty optimized. Beta ran on boiled potatoes. So dont know.
Maybe a Year 2 Major graphics update patch, like what Id gave to Doom Eternal? (Next-gen only CoD from IW will release next year. So it'll need the buff to stay competitive)

Goodguy01209d ago

Hell no. Ray tracing is the most unnecessary graphical fidelity setting if you're losing so much performance out of it. You get so little by sacrificing too much. Bf6 launched very well optimized because of it as well.
Ray tracing is only good in old and small games, modern AAA games? Nah, I'll take buttery smooth gameplay over that. Bf6 still looks amazing anyways.

Devs need to prioritize performance on budget hardware imo. Screw all the broken and stutter mess of a games that come out nowadays.

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60°

Battlefield 6 Roadmap for 2026 Promises Server Browser, Persistent Servers, Naval Warfare and More

The Battlefield 6 roadmap for 2026 has been revealed, and it confirms a server browser is on the way alongside naval warfare and more.

isarai_lee25d ago

Until they add bigger maps to modes other that their garbage br, im not reinstalling that, they just blatantly misled a lot of people leading up to release. And still refuse just add bigger maps which people have asked for since the beta fk EA!

Extermin8or3_25d ago

Someone didn't read the article.

isarai_lee25d ago

Why would you assume that? Nowhere in there does it mention bigger maps, it mentions reimagined old maps, says nothing about their size

Duke1925d ago (Edited 25d ago )

TBF - the developer does say that next month they are releasing the largest map they have released in a Battlefield yet in Golmud. (4x the size of Mirak Valley)

And then in July comes Tsuru Reef (even larger) which I actually think looks really sick

REDGUM24d ago

I couldn't agree less with you actually.
EA hav3 listened to the people before releasing this B6 game.
It plays much better and more battlefield like than the past 3 installments.
Personally, it's not bigger maps this game needs. They've dropped the player count which is a great compromise imo.
Bigger maps with only 32 v 32 means more running around doing nothing.
Keep the new maps coming & aiming for old style battlefield games and it's a win win for me.

Urrakia3425d ago

Server browser should've been in there at launch, when will devs learn this? It's a feature seemingly always neglected but then added in a future update...

AuraAbjure24d ago

I remember in BF Hardline the server browser didn’t have any dedicated DLC maps, and the entire player base fell off accordingly. When people pay good money for DLC maps, they want to be able to actually play them, and that means dedicated DLC ONLY servers must be programmed into the server browser by the devs.

AuraAbjure24d ago

EA should do what Bungie did for Halo 2 in 2005. When Bungie basically invented DLC maps for online matchmaking they were smart enough to realize it could split the community. DLC maps had DEDICATED PLAYLISTS so players who spent good money on the DLC could hop right into matches. Later, the DLC maps became free and also became a MANDATORY DOWNLOAD for everyone so that the DLC maps could be integrated into all standard playlists. This prevented the game from dying and the community from being fractured.

40°

Battlefield 6 dev director Anna Norrevik is to headline NG26 Spring

"Battlefield 6 Dev Director Anna Norrevik has been announced as a headline speaker at Europe’s premier B2B games conference, Nordic Game Spring 2026 (NG26), which returns on 26–29 May to Malmö’s iconic Slagthuset venue." - Nordic Game.

30°

Battlefield 6 takes home Game of the Year at UKIE Video Game Awards 2026

Four industry veterans inducted into UK Games Industry Hall of Fame, including Debbie Bestwick and Jon Ingold

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