
Battlefield 6 is one of the few AAAs games of 2025 to drop rate tracing and path tracing across all its game modes, including the campaign and multiplayer. Considering that Battlefield 5 was the first PC game to feature ray-tracing almost 7 years ago, this certainly comes as a surprise.

The Battlefield 6 roadmap for 2026 has been revealed, and it confirms a server browser is on the way alongside naval warfare and more.
Until they add bigger maps to modes other that their garbage br, im not reinstalling that, they just blatantly misled a lot of people leading up to release. And still refuse just add bigger maps which people have asked for since the beta fk EA!
Server browser should've been in there at launch, when will devs learn this? It's a feature seemingly always neglected but then added in a future update...

"Battlefield 6 Dev Director Anna Norrevik has been announced as a headline speaker at Europe’s premier B2B games conference, Nordic Game Spring 2026 (NG26), which returns on 26–29 May to Malmö’s iconic Slagthuset venue." - Nordic Game.

Four industry veterans inducted into UK Games Industry Hall of Fame, including Debbie Bestwick and Jon Ingold
No it doesn’t. Not having RT is the reason game looks great and has very solid performance. I’d rather wait for next gen for RT in games.
Games always look better with ray tracing.
Yet another writer who is too stupid to know what proof means
How do you get a job doing this with such a terrible understanding of basic words?
I kinda wanna agree, coz BF:V was one of the showcases of RTX at the time ... and IMHO is still prettiest in terms of technicality (BF:1 in terms of atmosphere) + BF:V became very optimized.
But on the other hand, BF:6 is already pretty optimized. Beta ran on boiled potatoes. So dont know.
Maybe a Year 2 Major graphics update patch, like what Id gave to Doom Eternal? (Next-gen only CoD from IW will release next year. So it'll need the buff to stay competitive)
Hell no. Ray tracing is the most unnecessary graphical fidelity setting if you're losing so much performance out of it. You get so little by sacrificing too much. Bf6 launched very well optimized because of it as well.
Ray tracing is only good in old and small games, modern AAA games? Nah, I'll take buttery smooth gameplay over that. Bf6 still looks amazing anyways.
Devs need to prioritize performance on budget hardware imo. Screw all the broken and stutter mess of a games that come out nowadays.