
Gamesindustry.biz opinion piece:
Losing retailer support is never a positive, but as Microsoft's strategy focused increasingly on Game Pass, it became an acceptable trade-off

Sony has refreshed the Holiday Sale, as new titles are added and a lot have been removed.

The Epic Games Store is giving away two Styx games this week.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.
well now they have no consoles selling and a mass exodus of gamepass subscribers lolll
The ByeByeBox is dead ... thank you Phil ... u got what you wanted from the very start !
Now their own playerbase is going to drop Xbox over Game Pass. I thought Game Pass wasn't exactly sustainable in the long run but that is one hell of a price hike.
'Aggressively' is different from 'sustainable with perhaps some profit'.
Without thinking twice, Xbox selected the first back in 2019/2020 going forward in hopes to rush a victory over Playstation in 3 to 5 years.
It backfired massively. Even worse than Xbox One.
But make no mistake about it:
They don't sit at Microsoft with headaches.
They simply transfer the losses to their audience to whom they've promised beautiful landscapes, but knew they wouldn't provide enough water for in the first place.
It's only been an ultra-short business period of 5 years they knew they would either succeed or lose with the smallest possible own input.
The aquisitions were heavy in money, but zero creative energy on their own.
Xbox deserve everything that's happening. Because they willingly selected it in the first place and deceived their audience.
I'm switching to PlayStation. I always knew it was a possibility given the poor decision making but as an Immersive Sim fan having Dishonored, Prey, and Deus Ex Mankind Divided receive FPS boosts it was my favorite place to play.
I'll keep my Series X for those games but I'll never spend another dime on the Xbox store.
Now a question for the PlayStation fans. Since getting a PS5 years ago I have played Uncharted 4, The Last of Us 1&2 remasters, and then Ghost of Tsushima Directors Cut. What should I play next from PlayStation studios?????