Ghost of Yotei offers up to 4 display modes, with PS5 Pro adding a Ray-Tracing Pro option that delivers 60fps with enhanced lighting.

Ghost of Tsushima ended up being one of the most beloved outings of the PS4 generation, and so topping the adventures of Jin Sakai was never going to be easy.
And while we think that opinions will likely always be divided on which Ghost title is best, Ghost of Yotei is a superb sequel that both builds on its predecessor, and delivers a slightly different take on samurai cinema.
Definitely MY game of the year.
All I have left now is to beat Takezo, but that fool is difficult. I’m learning little by little thought, I’ll soon earn the win, and the plat.

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TV: "Awards season is here again, and we’d like to present the Best of 2025 PlayStation titles, courtesy of our staff at Twisted Voxel."
They all look good
And this is why you avoid UE5. 60 FPS with Ray Tracing on Pro with comparable visuals to the quality mode on base PS5 which is near 4K and only 30 FPS. That's outstanding. Baffles me why people continue with UE5. Look how good looking this game is and the performance you get. Meanwhile UE5 games are struggling even on top end PCs
Which one is best on the PRO?
I hate waiting until next Thursday for this game, it’s been feeling like a month since I seen the reviews. I’ll definitely be playing in Ray Tracing Pro Mode.. the difference is negligible from Quality Mode.