
The Outerhaven writes:Konami confirms a patch for Metal Gear Solid Delta: Snake Eater after players report major bugs and crashes across all platforms.

Konami Digital Entertainment Co., Ltd. is pleased to announce that cumulative worldwide shipments* of the home video game "METAL GEAR SOLID Δ: SNAKE EATER" (PlayStation®5, Xbox Series X|S, Steam®), which was released on August 28, 2025, have surpassed 2 million units.
I still haven’t bought it yet, I want to, but I also have every metal gear game on ps3, vita and pc too. I honestly feel more like I can just wait
Happy for that. It's one of my favourite games since PS2 days. And the remake is great, especially when you turn on Legacy filter in settings. Hope that Konami will continue making remakes, as I want the original MGS to be remade.

Looking for your next PlayStation 5 game? Browse our best PS5 games of 2025 with quick summaries, pricing notes, and links to each full review.

This Metal Gear Solid Delta: Snake Eater PS5 review looks at Konami’s lavish Unreal Engine 5 remake of the 2004 stealth classic, with stunning jungle visuals, modernised controls, and some stubbornly old-school quirks plus performance issues on Sony’s consoles.
This is really a generation full of broken and unoptimized messes lol. Konami had no reason to release this game so quick and should've taken more time. UE5 also needs to be fixed.
it explains why a lot of their marketing only highlighted the cutscenes
Konami quality control and production on this one...failed. #headsroll
lol
havent they learned anything from the collection?
what's up with these broken and unoptimised games this gen.
Backlash lol, they already had 2 strikes against them right at the start of development. One is using UE5💩, the other is having the PC version have a locked framerate at 60FPS, seriously locking the FPS on PC in 2025, yes there is a work around editing the config file but really Konami just GTFO. Exceptions are fighting games, like SF, MK, etc.