80°

BG3 director: "AAA is becoming perversely fascinated by indie. Indie must rely on gut."

Michael "Cromwelp" Douse: "The datasets are all increasingly trash because they can't predict breakout hits, nor predict failures. And so you can't rely on data and you've lost the institutional 'gut instinct' that drives the furore of expression."

Christopher144d ago

AAA relies on monetizing fads with the least amount of work possible. Indies rely on on hard work and new ideas. For over 20 years now, Indies have been the creative force that evolves the industry. The problem AAA is running into is that it's having a harder time stealing from Indies because it actually takes time and effort to reproduce much of what they're doing.

CrimsonWing69143d ago

That’s a huge oversimplification and pretty hyperbolic. “Least amount of work possible” is a wild take when AAA games take thousands of devs and years to make. Elden Ring, Last of Us II, Baldur’s Gate 3 are not lazy cash grabs. Sure, some publishers milk things, but plenty of recent AAA releases have been genuine in delivering a great experience.

The bottom-line is indies have the ability to be experimental due to budget. AAA we still get things like Death Stranding 2, but a failure can literally get a studio shut down. What they need to do is scale down budget so they can still bring in a profit while branching out and taking risks or being a bit more experimental.

anast143d ago

AAA publishers, know for the most part, what gamers want, but they refuse to give it. Instead, they force copy paste content until the younger generation accepts it because that's all they know. This way they can deliver a minimum viable product for more than full-price, all the while pitting the younger generation against the older in the name of progress. It's stupid funny to sit back and watch.

Yi-Long142d ago

AAA output these days is decided by a bunch of suits who have no idea about gaming, aren’t gamers themselves, but follow industry buzz-words and ‘get-rich-quick-skeems’ like NFT, GaaS, MTX, whatever. They have no clue what genres we are missing, because they don’t have sale-figures on games that aren’t getting made anymore.

Indie-devs make games they’re passionate about, games that don’t exist anymore, BECAUSE they don’t exist anymore. And because many of us miss those games, it turns out that when those games are finally getting made, we react very positively.

AAA-gaming has given all control to those least creative, the money-suits, in an industry that should be all about creativity, and creative risks. Of course that’s a recipe for disaster.

50°

Kotick claims lawsuit objecting to MS-Activision deal was "tied to Embracer's desire to boost sales"

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.

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OpenGL1d 3h ago

Yeah, the Microsoft deal has DEFINITELY worked out for everyone.

galgor23h ago

Can this mother fucker just get lost already

PRIMORDUS22h ago

He belongs in here ⚰️, hopefully sooner than later.

MrDead7h ago(Edited 7h ago)

Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

50°

Larry Hyrb (Major Nelson) announces he has been laid off by Unity

Larry writes: "As many of you have been with me during my career in gaming, I'd like to share personal news. Like many in the gaming space recently, I've been laid off from @Unity"

darthv722d ago

...me thinks a switch was involved.

1Victor1d 23h ago

That’s some major layoffs best of luck to him and the rest that got laid off. It always hurt specially more before or during holidays.

The_Blue1d 17h ago

Cool, sucks to see him go!

elJoker51d 8h ago

Met Larry a couple times. Sucks to hear he got laid off. Real standup guy who just loves gaming and the industry.

SegaSaturn6691d 3h ago

Dude finally got laid at 58 years old. Bit of a weird flex but im still happy for the guy!🥂

30°

New owner of GOG discusses taking on Steam, the devil of DRM, and following in Nightdive's footsteps

"We see DRM as something which can make the life of a legal customer more difficult," says Michał Kiciński, "so there is no reason to keep it alive."

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