
Michael "Cromwelp" Douse: "The datasets are all increasingly trash because they can't predict breakout hits, nor predict failures. And so you can't rely on data and you've lost the institutional 'gut instinct' that drives the furore of expression."

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Larry writes: "As many of you have been with me during my career in gaming, I'd like to share personal news. Like many in the gaming space recently, I've been laid off from @Unity"
That’s some major layoffs best of luck to him and the rest that got laid off. It always hurt specially more before or during holidays.
Met Larry a couple times. Sucks to hear he got laid off. Real standup guy who just loves gaming and the industry.
Dude finally got laid at 58 years old. Bit of a weird flex but im still happy for the guy!🥂

"We see DRM as something which can make the life of a legal customer more difficult," says Michał Kiciński, "so there is no reason to keep it alive."
AAA relies on monetizing fads with the least amount of work possible. Indies rely on on hard work and new ideas. For over 20 years now, Indies have been the creative force that evolves the industry. The problem AAA is running into is that it's having a harder time stealing from Indies because it actually takes time and effort to reproduce much of what they're doing.
AAA publishers, know for the most part, what gamers want, but they refuse to give it. Instead, they force copy paste content until the younger generation accepts it because that's all they know. This way they can deliver a minimum viable product for more than full-price, all the while pitting the younger generation against the older in the name of progress. It's stupid funny to sit back and watch.
AAA output these days is decided by a bunch of suits who have no idea about gaming, aren’t gamers themselves, but follow industry buzz-words and ‘get-rich-quick-skeems’ like NFT, GaaS, MTX, whatever. They have no clue what genres we are missing, because they don’t have sale-figures on games that aren’t getting made anymore.
Indie-devs make games they’re passionate about, games that don’t exist anymore, BECAUSE they don’t exist anymore. And because many of us miss those games, it turns out that when those games are finally getting made, we react very positively.
AAA-gaming has given all control to those least creative, the money-suits, in an industry that should be all about creativity, and creative risks. Of course that’s a recipe for disaster.