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210°

Splinter Cell: Deathwatch Trailer

The new trailer for the game based series has been released.

Software_Lover266d ago

.................... Man, I thought it was a game. How can Ubisoft sit on this franchise for so long????

Garethvk266d ago

I think they are hoping this Jumpstart the interest in the franchise and brings new people to the game.

victorMaje266d ago

I clicked so fast I didn’t even notice the “a netflix series” in the thumbnail.

Garethvk266d ago

Ubisoft has a movie and television division and they haveban Assassin’s Creed project and others coming to hopefully increase the audiences for their franchises.

Noskypeno266d ago

They've been working on a remake for 5 years, and no updates since they said they're working on it. This and the Tomb Raider game that had a "sort of announcement with one concept art that it's in UE5" back in 2020 are really just taking longer than it needs to. Give us concept art or something. I enjoyed when devs like Bungie would give community updates on their projects and keep the community in the loop even if it's very vague like saying "our buddy Dave here is testing out this gun on this yet to be revealed monster in this secret location that we're working on".

SimpleSlave266d ago

After all these years, we get an animated show... 🙄

shinXseijuro266d ago

So it’s like conviction but animated

130°

Ubisoft Worked on New Splinter Cell Game That Spiraled Into XDefiant Thanks to Live Service Goals

Ubisoft cancelled the new Splinter Cell project and shifted it into XDefiant, due to live service ambitions.

P_Bomb182d ago

“However, over time, Ubisoft lost interest in the Splinter Cell game and shifted it into something designed to compete with Call of Duty.”

Omfg.

Wonder how many times this kinda thing has happened. The games we lost.

1nsomniac180d ago

How can these people get it so wrong. People really want a new Splinter Cell. Is that because they want a game that plays like another game….. no, it’s because they want a Splinter Cell game that plays like… you guessed it, a splinter cell game. I really cannot comprehend how the people in this industry have become so utterly useless.

CrimsonWing69180d ago (Edited 180d ago )

I hate GaaS so much. Like the whole model, the purpose around why it exists, and how they literally can’t f*cking make a game without it just adds to the mess of it.

BlackCountryBob180d ago

Live service games aren’t for me, though I don’t hate on anyone who decides to try to develop one of these games. However, I really wish some developers would realise not all the games need to be live service.

While I loved the original Splinter Cell trilogy, and Double Agent was good too (everything after that less so), 20 years later it’s bad that Ubisoft hasn’t been able to produce a remake or decent sequel, but I’m even more confused that no other developer has been able to make a decent knock off / spiritual sequel to a series which was so beloved. Surely anyone who tried to Kickstarter a spiritual sequel would blow past their stretch targets in only a few days.

Software_Lover179d ago

Exactly. Just completely remake the first 3 Splinter Cell games with new (better) textures, better lighting, etc etc. Redo some of the cut scenes. Sell them as a trilogy. Make money. It's that simple.

BlackCountryBob179d ago

I can’t work out why they haven’t even done the cheap option of just porting the PS3 era HD Trilogy Collection to PS4, would surely be a licence to print money. While I’d love a proper remaster, especially to add HDR as that would really pop visually with the shadow / light detail, I would settle for being able to play on a modern system (I have a PS3 but the system itself is so sluggish, and the Sixaxis controller so poor, I would always choose a zippy modern port with a PS5 controller).

isarai179d ago

I also hate when a small but super talented studio gambles their livelyhood on a GAAA totle like remedy with firebreak and mucurysteam with spacelords, or united front with triad wars

BlackCountryBob179d ago

If it is a success then I imagine those small companies are now huge companies, but so rare it will happen. What I don’t get is artistically for the development team, once they launch a live service game and it beats the odds to become successful, those devs now are purely focused on how to get more from their players, maintain engagement and find a way to slot in brand partnerships. Have to imagine they would hope the success would mean they have more freedom in future projects, instead they become more creatively unfulfilled than ever

shinXseijuro180d ago

Last good splinter cell was conviction in 08 -09

boing1179d ago

How??? Would love to hear the pitch.

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50°

Splinter Cell: Deathwatch Gets A Season 2 Order From Netflix

The animated show based on the hit game series has been given a season two order from Netflix.

Sonyslave3210d ago

This show was good and i hope it shows Ubi that their still is a market for SplinterCell.

130°

The Decline of Stealth Games Has Been Sad To See

Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."

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tech4gamers.com
DaReapa682d ago

"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.

Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."

And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.

Lexreborn2682d ago

Hmm, MGS4 had the same liberties as all prior MGS games. You could do a complete stealth no kill run in mgs4 with no issue. While also giving a large array of gameplay variations that enhanced the experience.

No MG game except Revengeance has not been able to have complete stealth runs.

DaReapa682d ago

@Lexreborn2
True, there were indeed non lethal runs in MGS4. Perhaps I used the wrong wording, but I was more so referring to the 'guns blazing' aspect of the gameplay. This was something that wasn't easily accomplished in the prior games of the series. One reason being that you had limited ammo. In MGS4, you had virtually all the arsenal and ammo you'd ever need early on in the game by way of Drebin points. This alone made stealth all but unnecessary, and resulted in a much easier game than previous entries. That's what the article's alluding to.

BISHOP-BRASIL682d ago

@DaReapa

You could go guns blazing even in MGS1, I know 'cause I sucked at stealth at the time and I still beat that game by simply going gung ho on the lowest difficulty and replaying multiple parts over and over 'till I eventually made it.. And it was never the case that the games simply allowed you to just play Rambo instead of a spy with no punishment, you always had a much harder time trying to be a one man army on higher difficulties than just being furtive, so it was always very much stealth first and foremost, the supposed appeal to action in MGS4 was never an issue, they added more weapons and tactics which made all out war a more viable option in some parts but not all of the game and never the ideal course of action. In fact MGS4 have, just like all other MGS games (even the open world unfinished mess that was MGS5), a score system which will rank your run and the point system, like always, favored stealth, non-lethal approaches... Not only the rank/emblem is tied to playing stealth, the game had multiple item unlocks and trophies which you could only ever get by playing it furtively... Hardly anything required you to play guns blazing.

So can we please stop making bullshit up about MGS4 already? I don't know if you were mad the game skipped your platform of choice in favor of the PS3 or if it devalued your life achievement of beating a silly game by being a little more accessible or whatever else was the issue, but it was some 15 years ago, it's time to let go of this whole they abandoned stealth bullshit, they never did that, in fact, it was the second best stealth mechanics in the entire franchise, behind only MGSV, which allowed an even more complex stealth system (and even more open combat too if you wished, because that's what the increasing technology of different generations allowed) but I would argue MGS4 still took more advantage of their stealth mechanics than MGSV ever realized (largely because of open world vs linear structure, but still...). Yes, you could play like a normal shooter action adventure, but you could even more easily had played it like one of the best stealth action games ever. If you choose not to, that's on you.

Snookies12682d ago (Edited 682d ago )

MGS 4 most certainly did not abandon its stealth roots. As someone who got pretty much every rank you could achieve in that game. I can assure you, that is not the case.

cloganart682d ago

Should play MGSV - great stealth mechanics.

PrecursorOrb682d ago

In my opinion as far as modern stealth mechanics and freedom of approach I think V is the best we’ve had so far

BlackCountryBob682d ago

Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.

Fist4achin682d ago

There out there. You just never hear about them.

anast682d ago (Edited 682d ago )

The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.

tombfan682d ago

Cyberpunk 2077 can be a stealth game if you want to... a pretty decent one too.

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