180°

PlayStation Live Service Games Made Over 40% of Sony's First-Party Revenue in Q1 2025

During Sony's financial conference call for investors, Chief Financial Officer Lin Tao offered additional color on the PlayStation business.

Sony also believes that Marathon can be improved by strengthening its gameplay and storytelling after having been delayed.

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simulationdaily.com
162d ago
drivxr161d ago

This will further encourage the new direction they're headed.

Interesting times.

toxic-inferno161d ago

Well, yes. I agree.

But it's not like Q1 2025 was a strong period for PlayStation Studios releases...

Jin_Sakai161d ago

They head that direction I’ll got to Nintendo or find a new hobby.

Tedakin160d ago

You're gonna potentially quit gaming because a company puts games on another platform?

Jin_Sakai160d ago (Edited 160d ago )

“You're gonna potentially quit gaming because a company puts games on another platform?“

Yes. Developing for a single dedicated platform lets them squeeze every ounce of power possible and pushes the industry forward. There’s a reason Sony exclusives have always stood out in the gaming industry as with Nintendo. You take that appeal away all the magic is lost.

VariantAEC160d ago

Nintendo is already chasing live service.
If you think PS will release every game on other platforms, especially day and date. That hasn't happened until recently and only with live service games for obvious reasons. To generate more revenue.

PS still understands that they can't release games like Ghost of Yotei on PC or any other platform day and date as that dilutes the brand. It's also possible that GoY will not be released on PC officially at any point in the future for the same reason that if every PS game comes to PC in the near term, why get a PS at all?
The multiplatform release is a strange juggling act for sure and I don't agree with it either, but it's not PS' primary focus and it never will be unless they mess this all up and dilute the brand.

It's not like Nintendo never released their IP on other HW. Everyone so easily forgets the numerous experiments they also tried from the 80s through the mid 00s. That Mario typing game on PC and Mac as just one example that most people can remember if they grew up in the 90s. There were a few other 1st party fumbles like that that hit us stateside regarding Nintendo's 1st party IP. I mean, Nintendo haven't done anything like if for 20 years or so, but it's happened before and when Nintendo first entered the gaming market, their titles were sold on 3rd party HW from the very start, unlike PS, which did sell some 1st party games on 3rd party HW throughout the 90s.
MS never had HW until Xbox, meaning they started 3rd party like Nintendo.

Sega might have been the most pure gaming brand until they stopped making HW all together, but I stress that it's only because I'm not aware of any official 1st party support on 3rd party HW off hand.

So, I guess you should've quit gaming in the 80s? Don't know what to tell you.

Outside_ofthe_Box161d ago

That's one way to look at it. If they want to kill the other 60% continuing to go that route, then be my guest I guess.

Christopher161d ago

I mean, it's easy to make 40% on Live Service when you don't have anything else releasing. This headline is telling a story, but leaving out certain details.

161d ago
Christopher160d ago

***Christopher is on hand to defend Sony as usual ***

I'm defending Sony by pointing out they have not released any content in the last quarter? I should probably be fired from my 'nose up Sony's butt' job then.

S2Killinit161d ago

Its not like others aren’t doing this and Sony is the first to delve into service games. In other words, they didn’t need to see these results to know that others are making a ton of money in service games. Look at MS. Heck look at anyone. They are all in.

+ Show (2) more repliesLast reply 160d ago
victorMaje161d ago

How many first-party live service vs non live service games released in the past 2 years?

Becuzisaid161d ago

Came here to say the same thing. Not hard to influence that stat since live service games are the only thing they've been pushing the last couple years.

VariantAEC160d ago (Edited 160d ago )

What live service games did PS release this quarter? What games did PS release this quarter? Does Death Stranding 2 even count?
The reality is that live service games weren't released this year. Yet that tiny number of 1st party live service games alone made up 40% of PS' revenue -last quarter- [Q1 2025, not last quarter].

Let that sink in.

IAMRealHooman161d ago

Helldivers 2 is probably most or all of that. nothing else had staying power.

Petebloodyonion161d ago

MLB The Show and Gran Turismo 7 are considered Live service games by Sony.

Lightning77161d ago

MLB isn't Live Service. It's a yearly released title.

VariantAEC160d ago

@Lightning77
That doesn't mean it isn't also live service, especially since each game is updated throughout the year these days. Additionally, there are season passes and microtransactions and while an online connection isn't required to play a decent chunk of the features many players want are tied to being online.

It's the best of all the worst gamers complain about today.

Redemption-64161d ago (Edited 161d ago )

Also Sony now owns Destiny. Sony also stands to make more money from the new marvel fighting games. People online love to shit on live service games, but let Sony show a new live service game they like and the tone changes. Tokon will be a live service game and I see nothing but love and support for this. Some game will fail and others will be successful

Scissorman161d ago

between marathon, fairgame$, that project gummy bears game, and ostensibly marvel tokon, sony has enough in the live service pipeline. no more. helldivers 2 will continue to deliver as will games like mlb:the show and gt7. while the last two aren't hyper live service, they are able to scratch that itch. focus on your single-player experience games, ensure polished, bug free PC ports, and continue to secure second-party deals with developers like kojima. this is how you secure the future of your platform.

i know it's tempting to see the success of helldivers 2 and wonder what it would be like if you had four live service games with similar success.

Show all comments (34)
30°

Explore deep buildcrafting and Runner Shells in Marathon’s latest “Developer Insights” video

Today, Bungie premiered its “Developer Insights | Runner Shells” video of their PvPvE survival extraction FPS Marathon.

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terminalgamer.com
60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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gamesindustry.biz
Christopher2d ago (Edited 2d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty9h ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan12h ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher9h ago

It's okay as long as they get a cut of the money.

fr0sty9h ago

Expect R* to force it on you.

Snookies123h ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH9h ago(Edited 9h ago)

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

50°

Kotick claims lawsuit objecting to MS-Activision deal was "tied to Embracer's desire to boost sales"

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.

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gamesindustry.biz
OpenGL1d 6h ago

Yeah, the Microsoft deal has DEFINITELY worked out for everyone.

galgor1d 3h ago

Can this mother fucker just get lost already

PRIMORDUS1d 2h ago

He belongs in here ⚰️, hopefully sooner than later.

MrDead10h ago(Edited 10h ago)

Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.