
During Sony's financial conference call for investors, Chief Financial Officer Lin Tao offered additional color on the PlayStation business.
Sony also believes that Marathon can be improved by strengthening its gameplay and storytelling after having been delayed.
Today, Bungie premiered its “Developer Insights | Runner Shells” video of their PvPvE survival extraction FPS Marathon.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.
This will further encourage the new direction they're headed.
Interesting times.
How many first-party live service vs non live service games released in the past 2 years?
Helldivers 2 is probably most or all of that. nothing else had staying power.
between marathon, fairgame$, that project gummy bears game, and ostensibly marvel tokon, sony has enough in the live service pipeline. no more. helldivers 2 will continue to deliver as will games like mlb:the show and gt7. while the last two aren't hyper live service, they are able to scratch that itch. focus on your single-player experience games, ensure polished, bug free PC ports, and continue to secure second-party deals with developers like kojima. this is how you secure the future of your platform.
i know it's tempting to see the success of helldivers 2 and wonder what it would be like if you had four live service games with similar success.