
Former Returnal developer Ari Arnbjörnsson is currently working alongside CD Projekt Red to eliminate stuttering issues in Unreal Engine 5.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Daily reminder that almost ALL Stuttering issues are caused by common bad development practices and are not inherent to the engine.
Epic should be testing and fixing their engine right? #fail
Good luck with that especially on PC. Shit Engine 5 is what I call it.
I bet the GTA6 dev. might say gamers might prefer this...
Would have been nice if they choose Decima over UE5 but I understand it was likely a decision based on resources. There's likely more devs familiar with UE5 over Decima so it'll be easier to get the help required to make this (hopefully) massive game.