
Wuchang Fallen Feathers: PC Optimization Brief Global Illumination is the most taxing setting in Wuchang. Disabling it resolves most stutter, albeit affecting lighting fidelity (improves FPS by ~20%). Shadow Quality works best at Ultra, with Extreme being too taxing (up to 20% FPS reduction).

All available May 5.
I think the only game here for me is Nine Sols. Was always interested in that game.
Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.
CCG writes - "If you enjoy Souls-Like games, Wuchang: Fallen Feathers will deliver in spades. It has a lot of eye candy and enemy variety. There are different tiers of difficulty when it comes to foes, and then you have environmental challenges on top of that. Be prepared to get knocked off of bridges, ledges, and platforms not big enough for dramatic fight sequences. If you don’t mind dying often, you’ll have a good time. If you don’t like hard games, Wuchang: Fallen Feathers isn’t for you."

Wuchang: Fallen Feathers had a troublesome release on PC. Despite peaking at 131.5K players, the game was plagued by severe optimization issues. Much of the criticism was directed at the poor performance, lowering the reviews to “48% positive.” Following patch 1.5, the game runs much better, but at what cost?
So instead of putting effort into improving performance by optimisation, they decide they can't be bothered to optimise and lower the shadow quality? lol
Thats a bummer that they had to strip things out. The before and after screenshots are surprisingly different with the foliage on screen.
I never had any issues with framerate, just stutters. I doubt this will do jack shit for that.