800°

Ask the Dev: Killzone 2 and 1080p

Seb Downie of GG explains: "Ok, this is the deal: If Killzone 2 detects a TV that is set to 1080p or 1080i and cannot switch to 720p (our preferred resolution, for if your TV supports it), then it will render in 960x1080 and horizontally scale that to 1080i/p.

The advantage of doing this (over rendering 720p and then upscaling it to 1080i/p) is that you don't have *any* vertical scaling, and analog TV's don't even have a horizontal resolution. The result is a much clearer picture with much less artifacts for those who have a 1080i/p only set.

Killzone's adviced resolution is 720p, we just made sure that if you have a 1080i/p only set, it looks much better than the 'naive' implementation of upscaling 720p"

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Fishy Fingers6285d ago

Old news. Also for those unaware, 720p will give better results than 1080i even on a 1080p TV.

Kleptic6285d ago

yeah...considering that there is zero scaling whatsoever...other than what your television will do to a 720p image to make it 'fill up' your entire screen...its the ideal way to view the game...

olivia6285d ago

thank god i was afraid it wouldn't upscale since my set is only 1080p sweet can't wait.

phosphor1126285d ago

You are thinking of HD Channels, those output at 720p, thats why on a 1080i/p tv, they look pretty crappy, but if you were to play a 1080 native game (i.e. most PSN games) they will give you a nice sharp picture, while if you were playing Gears 2 or MGS 4 on a 1080i/p, there is some things lacking due to the upscaling(or the lack there of).

showmethegames6284d ago

if u have an old 55" HDTV that only does 1080i. i'm very happy about this news but i gotta get me a new hdtv pronto............ this bad economy is whats holding me off

andyo136284d ago

quite a big difference actually

the facts:
720p: just under 1 million pixels
1080 i: just over 1 million pixels
1080 p: over 2 million pixels

although looking at that 1080 i does have more pixels. How ever it flickers alot and gives a less solid image as only half of the screen is rendered, the other half is black

IcarusOne6284d ago

Why isn't Sony's powerhouse, flagship, saviour-of-mankind, chart-topping blockbuster rendered in 1080p?

TheExecutive6284d ago

those pixels, however, can only do as good as the source provides. If you upscale a 720p picture to 1080p it doesnt populate 1 million new pixels, it simply cant render brand new pixels. If the game is meant to play in 720p then the people who have a choice should play it in 720p.

However, this is great news for people who only have 1080i TV's. That is the only reason for it to upscale. If you have a choice between 720p and 1080i OR 1080p stick to the NATIVE 720p. Your TV simply wont make pixels appear out of thin air.

TheExecutive6284d ago

Icarus One...

What are you trying to say? That they should all play like crazy ken promised? Who really cares? Its by far the best looking console game to ever exist. Period. end of story. There is absolutely no NEED for the trolling. Show me a better looking console game ever produced and you can bring up false promises by an ex-sony executive. Until then sit there in silence.

solidt126284d ago

I noticed that most games look better at 720p on the PS3 and Xbox 360. They optimize most games to look there best at this resolution.

IcarusOne6283d ago (Edited 6283d ago )

For Sony to claim that the PS3 is the end-all be-all of HD gaming and media (which they and you have since before launch), it'd be nice to see it support the current peak of home theater HD, which is 1080p. With the exception of MGS4, every must-have title from PS3 has stopped at 720p. Argue the symantics of which looks better all you like, but this doesn't seem like a powerhouse to me.

If sensible questions are now considered "trolling", god help us all. (And who the eff is crazy ken? Crawl out from your Sony hole once in while.)

+ Show (7) more repliesLast reply 6283d ago
majorsuave6285d ago

Does this resolution makes it a half HD title?

960 by 1080 is half the pixels of HD 1920 x 1080.

On the other hand, it would've been unbelievable that someone managed to render this level of graphic quality at HD res on a glorified GeForce 7600GT (the RSX GPU inside the PS3).

Fishy Fingers6285d ago (Edited 6285d ago )

Actually it was based on the Nvidia NV47 Chip (7800).

Gue16285d ago

The native res of the game is 1280x720p, the other res is a quick fix for those that have 1080i or 1080p displays that don't output 720p.

Darkseider6285d ago

Huh? Maybe it's just me but I have never seen a set that can display 1080i or 1080p and NOT display 720p.

23478ueyur_9382236285d ago

Older HDTVs exist which can only do 1080i and not 720p.

However I've never seen a 1080p set that does not do 720p.

720p is the best resolution for this game. I'm glad to see they changed the resolution for 1080 upscaling, but it is still best to play in 720p. All this article is saying is that you won't notice the awkward scaling many other games give when forced into 1080p mode (upscaling from odd resolutions).

Ju6285d ago (Edited 6285d ago )

I'd like the option to choose between 1080 or 720. Even scaled, 960x1080 carries about 100k pixels more info then 720p. Don't know why they insist on 720 (if available). Its just a personal preference, I think. Some games do 1080 even if 720 is on (like MGS4) and it looks fantastic.

DJ6285d ago

And those GPUs were certainly no slouch. Most PC GPU cards have only 30% of their power utilized by current games. The lighting is rendered on two different render engines for Killzone 2: one on an SPU (deferred pass), and one on RSX (forward pass).

Kleptic6285d ago (Edited 6285d ago )

the first set of HDTV's released back around 10 years ago where all 1080i for the most part...no 1080p...no 720p...just 1080i, 480p, and 480i...720p is sometimes called ED, as 'enhanced definition'...and as it stands with newer TV's, they actually only produce 'p' images now...as no current HDTV's support less than 60hz framerates...most newer sets are now up to 120hz...so basically...newer HDTV's are SD, 720p, and 1080p only...but will do what they need to in order to display interlaced video sources (be it 3:2 pulldown, frame doubling, etc.)

there are still some issues with some early ps3 games and the way the PS3 renders the games for different displays...most launch titles where rendered at only 720p...and people with older HDTV's that did not support 720p, where forced to view the game at 480p...the PS3, to my understanding, does not have a dedicated hardware scaler, which the 360 does...but the OS and development kits support an easy to use software scaler that is processed by the CPU of the PS3...it was just that most early games where rushed...and didn't utilize that...

this answer from Seb was addressing exactly that...letting people know not to worry; if they only have a 1080i set...I am not sure why anyone would be worried...as iirc FEAR (a horrendous port entirely) was the last PS3 game to have this issue, since then everything has been addressed...and all newer games support upscaling to 1080i if you need it...Fear, by the way, was released in March of 2007 i think...
EDIT:...the RSX is based on a 7800 like mentioned...but official specs have never been confirmed by Sony, as part of Nvidia's control on the design...its ALL speculation...but some stuff is known...

one thing to keep in mind though...Sony has pushed since day 1 that the Cell and RSX need to be used together...using the RSX entirely on its own...with the Cell simply feeding it instructions (a more familiar 360/PC like game code) results in it being outperformed by the the 360's GPU in most cases...not by much...but this is the number 1 reason that so many multiplat games are similar between the two consoles...as the GPU's of each system are relatively close...both with a few pros and cons over the other...

however...take Killzone 2 for example...in the tech interview that went up two weeks ago...the director stated that the Cell CPU of the PS3 can be rendering up to 40% of the game at times, usually when things start to get really intense...thats 40% of what you see on screen being rendered by the CPU of the PS3...not the GPU...that is unheard of with more traditional game code and standard '360 like' CPUs...this is clearly an illustration of where things can go with the PS3...as major portions of the development budget for this game where to pioneer engines that take advantage of the fact that the GPU has a major asset in the CPU's SPEs...that can basically do 40% more 'stuff' at once than it could on its own...

and there is no denying how this is most likely the main reason killzone 2 makes a major step forward in console graphics...

Ju6285d ago

FYI: The PS3 has a HW scaler. But it can only scale "lines" (horizontal resolution with a couple of fixed line lengths). For example, it can scale 960 pix to 1920 (x2 multiplier).

Using a 960x1080 buffer results in effort less (and distortion free) scaling from 960x1080 to 1920x1080 (ever horizontal pixel actually gets multiplied and displayed twice, while all 1080 lines are perfectly fine).

Now, this gives you the impression of a lower physical line res (960 vs. 1280, especially if no filters are applied, 25% less details horizontally), but it also gives you real 1080 lines instead of just 720 stretched (50% more info here). Over all a 960x1080 image contains about 1.04MPix vs a 0.92MPix for 1280x720. It contains more information and thus show a little bit more detail (even if rendered with an odd aspect ration, which you actually won't see on the screen).

BTW: 1280x720 scaled to 1080p does not (!) improve the image at all.

princejb1346284d ago

now everyone wanna play i am a develepor that knows what they talking about

Sehlat6284d ago

FEAR was not the last title to have lack of scaling support for 1080. There are many current titles that have been release for the PS3 which still fail to support 1080 resolutions. Off the top of my head "Little Big Planet" and "MotorStorm: Pacific Rift" where released with absolutely no 1080 support.

TheUsedVersion6284d ago

I believe you have it wrong. 480P is referred to as ED. I've never heard of 720P being referred to as anything but HD.

http://en.wikipedia.org/wik...

+ Show (8) more repliesLast reply 6284d ago
Funky Town_TX6285d ago

Now I'm set 1080p,720p,1080i I'm set. Just need a PS3 now.

iHEARTboobs6285d ago

surround sound! Makes a big difference.

bee24276284d ago

a 1080p tv, surround sound, and some buttkickers in your recliners is the ultimate ps3 experience ... along with mgs4's cutscenes, u'll never leave ure house

thor6285d ago

Yes this is old news.

I knew about this from the original ask the dev thread.

The only reason he claimed native 1080i was because he's not a technical guy - but when he asked the tech. guy he said that they render in a lower resolution than 1920x1080 and then upscale to 1080p - which is exactly what this says.

Hellsvacancy6285d ago

Man it sucks coz i havnt got a HDTV i spend pretty much all my wages on pot

It wont b that bad ive got a 42 flat (wide) screen tv with a big fu<k surround sound system

But man oh man i wanna HDTV - i think ive just realised the errors of my way

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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
thenerdstash.com
IAMRealHooman538d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX538d ago (Edited 538d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne537d ago (Edited 537d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro537d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken537d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown538d ago

They should finish Horizon story first

darthv72538d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken537d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya537d ago

Yeah, a remake would be pretty awesome

anast537d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood537d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX767d ago (Edited 767d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro766d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72766d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_766d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga766d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos766d ago (Edited 766d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23766d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000767d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin767d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole767d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix767d ago

A Resistance reboot will be awesome

Michiel1989766d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor767d ago (Edited 767d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

767d ago
Michiel1989766d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1071d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1071d ago

Can’t wait for their next franchise

SullysCigar1071d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1070d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491070d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381071d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1071d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1071d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381071d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1071d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761071d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1071d ago
REDGUM1070d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301071d ago (Edited 1071d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1070d ago

thank you fps lover, I'm with you

talocaca1071d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1071d ago (Edited 1071d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1070d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1070d ago

There were rumours that they were working on a Socom reboot.

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