
Techradar Writes: "Listen carefully, for we shall say this only once: making games is easy. Really easy. And no, we don't mean using numpty tools clicking on buttons to 'make' simple little 2D games.
We mean making full-blown 3D games with physics, networking, sound effects and more. I'm talking vertex shaders, pixel shaders, particle systems, multithreading, peer-to-peer games that work on any modern Windows PC – and can even work on Xbox 360 if you're so inclined.
All these features are possible thanks to a magic piece of software called XNA."

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.
The looks hard O_o.
this article is the final proof that the 360 is the dumb ass coder's platform of choice
edit: bellow
i do realize this dumb ass is spreading the typical M$ horseshit that game dev is easy in wonderful directx land while being completely oblivious of the fact that when things are made easy, it means they've been pre-formatted and conditioned for you and therefore tend to look, feel and play the same: instead of helping your creativity, it actually destroys it because difficulty and limitations are essential to the creative process.
it's like macdonnald saying:
"you don't need to eat your veggies my friends, let's indulge in burgers and fries forever!"
it's pure demagogic horseshit as we all know, they're just there to take our money now and we'll deal with the health consequences later.
I take SLIGHT offence to the "making games is easy" quip there. Particularly as the example it uses to prove this is XNA, an entire suite of tools designed to assit you in making games, however it IS severely limited in a lot of ways. I'm not badmouthing XNA at all here, I think it's great, but all those AAA titles out there today would be nearly impossible to make using it.
Making games is HARD, there's a huge amount of information to learn. If you've ever been on a software engineering course, try to imagine what it'd be like if you had to learn ALL of that and then double that again. You have to understand a lot of advanced programming subjects that most regular software will never need. You have to know intricate details of how games work. Games today mimic real life, so you have to know how things work in real life and then find a way to do that fast enough in a game. Maybe it's not so much that it's difficult, but there's a LOT to learn, especially as many techniques used decades ago still apply today, so you've got a good 20-30 years worth of knowledge to work through, not discounting keeping up to date with all the latest developments out there.
It's painfully obvious that a lot of people on here don't appreciate how much work goes into a game, even a mediocre one. The term "lazy developer" gets thrown around all the time, but none of those people have ever tried to make a game, hell they wouldn't know where to begin.
"Microsoft acts as your publisher and gives you a 70 per cent cut of all the money your game makes"
I didn't know you could actually make money off a game. This community games stuff is pretty cool.
First of all, to start you need a complier such as visual C#. Then you pay around $100.00 to Download XNA and Upload game to Xbox Live. You HAVE to know programming. I personily wouild use C++ simply beacuse your able to do more with the language then with C# or BASIC. HOW EVER XNA only works with C# which is ok but not the best. Trust me XNA is a start if you are really smart but not for the average Joe.
A+ & C++ FTW!
GO JAVA!