
Shin'en weighs in about Fast Fusion, including new rendering tech for the game and how it implemented GameShare, which was "difficult".

VGChartz's Evan Norris: "Unlike RPG and Action-Adventure, two genres that deliver multiple GotY candidates year after year, Racing is something of a feast or famine situation. Luckily, 2025 was a feast year, due primarily to Nintendo's latest hybrid console. All four games on the shortlist appeared on Switch 2; heck, three of them are exclusives. Shin'en, no stranger to Nintendo hardware, once again punched above its weight class with the slick futuristic racer Fast Fusion. Masahiro Sakurai reconfirmed his auteur status with Kirby Air Riders, an unexpectedly deep and content-rich racer with more than a little fighting game DNA in it. Nintendo EPD made a big splash at the launch of Switch 2 with Mario Kart World, which obliterated the spatial boundaries of the franchise. And Sonic Team raised the stakes with Sonic Racing: CrossWorlds, thanks to an inventive travel ring mechanic."

These overlooked driving and racing games deserved more recognition in 2025.

WTMG's Leo Faria: "So what Fast Fusion really ended up feeling like is an update over Fast RMX, with just a handful of new elements added to the mix to make it stand out as something more than just a remaster or a definitive edition. That being said, it retains a superb core gameplay loop, and once again Shin’en proved they can handle Nintendo hardware better than even Nintendo themselves. As one of the very few Switch 2 exclusives so far (hell, Switch 2 games in general, even), it’s an easy recommendation. I just hope it doesn’t take them more than half a decade to come up with Fast Fusion‘s sequel, as this franchise is just too good to simply show up so rarely."
Imagine this stubborn nintendo-fan dev would release their games for pc, playstation and xbox and realizes how much power is there to use for the games instead of the ages old nintendo tech.
Interviewed him years ago and was surprised how much of a fanboy he is.
lets wait and see ha
Gameshare is a nice feature! You can use Switch 1 to play this game using the power of Switch 2? Let's wait if the game will be stable using that feature.
These devs do really good work with lesser tech. It reminds me of the old days, where figuring out new ways around limitations was the real test of a devs creativity. That was when you saw amazing games on hardware you never though was capable of delivering.
Would love to see a proper physical release... like Fast RMX before it, but without the FOMO