
Firing Squad writes: "Every once in awhile, a game comes along that is so fresh in ideas, you perk up and follow it through almost its entire development cycle. Mirror's Edge was like that for us, as it not only centered on locales not usually featured in games (a starkly white, clean environment versus the traditional dirty, bombed out city,) but it also was built around parkour or free running. Originally released on consoles before the holidays, the PC version recently hit store shelves from publisher EA, who is not exactly known for their originality. Mirror's Edge was on the receiving end of lukewarm reviews then, mostly due to the difficulty in controlling the player with a gamepad. Does the keyboard and mouse makes up for the lackluster reception it received on the 360 and PS3 or are there other problems keeping this game from shining to its fullest?"

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good