
Hideo Kojima has revealed a new feature in Death Stranding 2, promising a more accessible experience for newcomers to action games.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Larry writes: "As many of you have been with me during my career in gaming, I'd like to share personal news. Like many in the gaming space recently, I've been laid off from @Unity"
That’s some major layoffs best of luck to him and the rest that got laid off. It always hurt specially more before or during holidays.
Met Larry a couple times. Sucks to hear he got laid off. Real standup guy who just loves gaming and the industry.
Dude finally got laid at 58 years old. Bit of a weird flex but im still happy for the guy!🥂

"We see DRM as something which can make the life of a legal customer more difficult," says Michał Kiciński, "so there is no reason to keep it alive."
ehm okeeey.
i guess i get it, but shouldn't be a difficulty setting be the solution and not a skip feature?
Love the first game but the boss battles were crap, especially the Cliff ones. All Cliff encounters are exactly the same, only in different environments. Furthermore, you have to do the same thing 4 times! No different forms, no different patterns, nothing.
I mean that's a nice thought and all but if you are going to get the sequel to this I'm guessing you are going to be one of those fans who managed to do the boss battles in the original.
I don't think this is going to bring in new fans or ones who didn't like the first one in general.
I understand if it was a brand new story with new characters where you get a clean fresh slate to try and bring in everyone again but a straight up sequel...it has it's fans and I bet they managed to get through the first game no problem.
A weird idea for a sequel to have, since players need to beat the bosses of the first game, unless he plans on making the bosses more complicated this time around which I highly doubt. Honestly it's a horrible feature, for a game about the struggle of going around to deliver things, to let you skip fighting which is a part of the struggle.