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Experimental Feature: Switch Shader Compilation Mode

NetEase: "Since our launch, we've heard your battle cries through the community and customer service channels—players on various PC configurations have encountered performance stutters and crashes, often due to high memory consumption during gameplay. PCs equipped with 16GB of RAM or less, when faced with excessive RAM usage can force the system to use swap memory, leading to unwanted slowdowns in the heat of battle."

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marvelrivals.com
30°

Marvel Rivals Devs Confirm Nintendo Switch 2 Version Is in the Works

Marvel Rivals is officially coming to the Nintendo Switch 2, according to its developers in an interview with IGN. We just don't know when.

50°

Marvel Rivals implements a "Victim Compensation Protocol" as people are getting paid to throw

Marvel Rivals maker NetEase has detailed a big upgrade for its anti-throwing system, implemented after waves of people started getting paid to deliberately throw and sabotage matches.

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gamesradar.com
jambola65d ago

Bout time
Was annoyed by these people when it came out, shame they've been too lazy to fix it

40°

NetEase revenue grows 6.9% to $16.1bn in 2025

Publisher's games segment rose 10.1% following higher sales of Fantasy Westward Journey Online, Where Winds Meet, and Marvel Rivals.

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gamesindustry.biz