
PlayTM writes:
"It is a chilly Monday morning in early January, and I find myself in the west London commuter town of Guildford. Not the most inspiring start to any week, you might agree, especially given the deluge of depressing headlines I've endured thumbing the free newspaper on the train ride out. A little escapism is required, and it is fortuitous that I'm here for a peek at EA and Maxis' new Spore expansion, Galactic Adventures.
Executive producer Morgan Roarty is here to take us around the add-on to EA's PC hit, and talk of piracy and hardcore dissatisfaction is rapidly side-stepped as we pile into chatter on Spore's mainstream success. The numbers make good reading, the Creature Creator having been downloaded over 6 million times, with 3 million copies of Spore sold, and over 64 million creatures invented."

The 2009 GameStooge Awards continue with the fourth part of the Awards – the Technical category that covers expansions, digital games, and the surprise games of 2009.
Winners:
Best Expansion: Fallout 3: Broken Steel
Best Digital Game (Original): Plants Vs. Zombies
Best Digital Game (Adaptation): Trials HD
Best Multiplayer: Halo 3: ODST
Best Game You Didn't Play: Dead Space Extraction
Best Surprise: Batman: Arkham Asylum

Stardock has released Impulse's Top 10 Sellers list for the week ending on January 9.

GP writes: "The sheer scale of Will Wright's vision for Spore was praiseworthy, even if the final product occasionally felt pinched and clipped.
In brief, Spore zoomed out from the microscopic to the telescopic in five phases as players evolved and nurtured a single celled organism representing a species into a space captain representing a galactic empire. Unfortunately, the first four phases played like a rambling prologue to the final galactic phase. But what it lacked in aspects of game-play it made up for in charm and creativity."