
IGN - The battle between PlayStation and Xbox has waged for years, but a messy and unexpected conclusion to the console war may already have happened.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Yea,
Atari won.
Of course it's over. And that Loser with thousands of Alt-Accounts is like some console war veteran who came home and can't function because of a severe case of Gaming Shell Shock. He can't sleep. He trembles at any pro-Sony news and when an Xbox game is rumored or confirmed to be going to Playstation he starts shaking uncontrollably. Flashbacks. Prone to wetting his pants.
The console war was over 10 years ago already. Microsoft fumbled since the xbox one worldwide.