
Monster Hunter Wilds is set to launch in two weeks. Despite being Capcom’s largest AAA release, the PC port’s state is dire, requiring upscaling and frame generation for playable framerates. The developers have released a benchmarking application, allowing players to gauge the systems’ readiness. Unfortunately, the performance is dismal, and tweaking the graphics settings barely makes a difference.
DF: "We had the chance to check out five games at Sony's London HQ several weeks ago. Today, we're going to talk about Silent Hill f, Final Fantasy 7 Rebirth, Monster Hunter Wilds and Dragon Age: The Veilguard. However, Alan Wake 2 is a game we've tested most intensely in the past, and we'll report back on that one soon in a standalone piece."

Improved PSSR can also be enabled for existing supported games via PS5 Pro’s optional system setting.
"Cyberpunk 2077 will also receive a patch in the coming weeks to support the new PSSR"
This is great news I cant wait
Some of the games in my backlog are getting updates which is really nice. When I bought the Pro I was sure that it would improve over time like DLSS and FSR and here we are.

A dataminer has discovered an art asset hidden in the Monster Hunter Wilds game files depicting four people playing the game on Switch 2s.
My card can run the benchmark fine at 1440p60 so I'm content with the performance. Hopefully they optimize the game more post launch just as they did for world.