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Capcom "On Average" Can Recoup Development Cost a Year and a Half After a Game's Release

Capcom doesn't follow the industry standard of spending a lot before a game's release to kickstart initial sales.

Chocoburger553d ago

18 months until a game breaks even? This is why the industry is spiraling out of control with awful business practices.

VersusDMC553d ago

I think that doesn't apply to RE, Monster hunter and Dragon's dogma 2. Those break even at launch.

I think it mostly applies to kunitsu gami or exoprimal level games that don't launch well but eventually break even.

I take that quote as they rarely lose money on games as they on average end up recuping dev costs.

LucasRuinedChildhood553d ago (Edited 553d ago )

The headline for the average and the actual quote differ a little bit. "On average, we can recover development costs within about one to one and a half years after release." So between 1 to 1.5 years after release. It's a range.

Does put into perspective all the jeering that Alan Wake 2 has "only" almost recouped all of its dev and marketing costs within in a year though. I just typed "alan wake 2 recoup" into Google and this one of the first search results: https://www.reddit.com/r/Ko...

553d ago
vTuro24552d ago

A year to a year and a half to recoup development costs. That's actually crazy wtf.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai31d ago (Edited 31d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio31d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing31d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9231d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit31d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing31d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9231d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Steam Controller (2026) review

Second time's the charm.

cl198332d ago (Edited 32d ago )

Seams like a nice controller

Reaper22_32d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

30°
9.0

Forefront VR Review - Battlefield Comes to VR — and it Actually Works | Terminal Gamer

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.

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terminalgamer.com