All Channels
Popular
250°

Microsoft Told to Pay Alcatel-Lucent $1.52 Billion

Microsoft Corp. should pay Alcatel- Lucent $1.52 billion, a federal jury said, deciding the world's biggest software maker used digital music technology without permission and handing down the largest patent ruling in history.

The San Diego jury said today that Microsoft infringed two Alcatel-Lucent patents with its Windows Media Player, including the version in the new Vista operating system. Microsoft pledged to challenge the verdict.

The decision allows Alcatel-Lucent, the world's biggest maker of communications equipment, to seek an order barring Microsoft from using the patented technology. Alactel-Lucent's victory also may clear the way for legal actions against hundreds of companies that rely on MP3, the standard for playing music and sound files on a computer, mobile phone or digital-music player.

''The damages award seems particularly outrageous when you consider we paid Fraunhofer only $16 million to license this technology,'' Microsoft Deputy General Counsel Tom Burt said in an e-mailed statement. ''Today's outcome is therefore disappointing for us and for the hundreds of other companies who have licensed MP3 technology.''

Microsoft, which had almost $29 billion in cash and short- term investments as of Dec. 31, said it will ask U.S. District Judge Rudi M. Brewster to overturn the verdict and will seek further review in an appeals court if necessary.

Read Full Story >>
bloomberg.com
Maddens Raiders7036d ago

Billy G. has this amount under his sofa cushions in the basement. I don't think the judge will be able to resist the crooning, begging, and grooming that MS will lay on him. MS's people make Washington lobbyists look like teenagers begging for the carkeys on a Friday night. The ruling looks foreboding for the software giant in the short run, but there's an 'ol saying in the U.S.

Money talks and Bull$hit walks.

drfunkenstein7036d ago (Edited 7036d ago )

Though this is surely less than Gates has in petty cash available to him, this amount of cash handed out in an IP lawsuit is enormous -- especially in that it was only over two patents. I have done work at what is considered a prestige IP law firm (college kid, work summers/winters) and know that 1.52 billion is CRAZY. My firm was involved once in a case that exceeded 600 million in damages and at that time and still now it is among the top 10 highest pay-outs by a jury in U.S. history. 1.52 is absurd, this won't fly.

MS will not pay this amount, they will demand a retrial -- most likely in a different district. That is the way big IP cases go. There will likeley be a continuous back and forth onslaught of complaints causing years long litigation war between the two. Ultimately, after three-six cases they will reach some settlement due to each case itself costing each party well into the millions of dollars.

power of Green 7036d ago

Just kidding your bubbles seem to say your not as true as a gamer as one would hope. You might say you lean towards eing a super Sony fan(wolf in sheeps clothing). Have you ever posted bad news about Sony/Ps3?.

True Gamer7036d ago (Edited 7036d ago )

I own both the Xbox 360 and the PS3.

The reason I defend the PS3 so much is because fanboys bash it 24/7 in this site.

If people bashed the Xbox 360 I would defend it as well.

Bathyj7036d ago

I agree true gamer. I only have X360 (29 sleeps to go) but I find myself defending PS3 all the time as well because its constantly getting bashed. If this story was about Sony being sued for a Billion there would be 100 comments on it by now. Haha Sonys doomed. They suck. You know, that sort of intelligent, constructive imput. I bet Gamespot never even reported this story today.......... Just checked, No they didn't. They did report M$ hired a retired EA exec as a consultant, I guess that was the bigger story.

Caxtus7507036d ago

? why should MS have to pay that much in damages? It does seem a little unreasonable. Just because they can doesn't mean its fair.

Caxtus7507036d ago (Edited 7036d ago )

same!

EDIT: The reply feature seems broken, thats the second time i tried to reply.....

Sphinx7036d ago

I like playing the devil's advocate, too... sometimes.

Show all comments (14)
50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney41d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage42d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman41d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb41d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.