
Why is one dungeon taking me days to clear?

Award-winning adventures, cult classics and fan-favorite franchises discounted for a limited time.

Clair Obscur and Nintendo Switch 2 were also winners.

Clair Obscur: Expedition 33 and Metaphor: ReFantazio encourage player agency, allowing an impressive level of nuance and creativity to team builds.
I hadn't played Metaphor until it was on GamePass and I can tell you I vastly prefer Clair Obscur. That said, I have never been a big fan of the Persona games.
I personaly really disliked ReFantazio, couldn’t get into it and i loved P5 back in the day. Clair Obscur is much, much better IMO. It cuts all the nonsense and bloat, focuses on fun, it’s much more intuitive, waaaay more focused and much better paced and it doesn’t have incoherent anime nonsense. And i found Refantazio take on the racism and classism to be very shallow. So no i don’t agree that they are two sides of the same coin.. i mean why? Just because they’re both turn based games? Get out of here with that.
For me it was like demon souls to blood Bourne.
I know not the same game but it’s the best example for me.
Just like bloodborne, expedition 33 was faster and more fluid.
And metaphor, just like demon/dark souls, it’s much slower.
For me I like the faster pace combat.
Why is one dungeon taking me days to clear?
Skill Issue
No it doesn't. Either conserve your use or swap your protagonist to mage for a bit and beat down the weakling enemies that respawn frequently and can be killed in overworld fightinng. It's not much but you'll get 1 MP back per kill and can easily grind some back if you are that desperate.
...I don't think I've ever ran out of MP except for the very first dungeon that teaches you the game
Holy sh*t, no it does not.
If you bothered to learn about the game you’d know there’s an archetype with a passive skill that heals your MP..