
"343 Industries – now known as Halo Studios – announced "a new dawn" for Halo this week. What exactly does this mean? Good question. It is certainly not a new dawn from 343 Industries. It apparently means the "next chapter" for the series complete with a switch to Unreal Engine 5. If this gives you deja-vu, it is because 343 Industries and Xbox made similar promises with Halo Infinite, complete with an -- you guessed it -- engine switch. Previously, it was the Slipspace Engine, which 343 Industries spent untold millions creating for Halo Infinite, that was the future of the franchise. But like the legacy of 343 Industries, it is now being flushed down the drain."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
343i ditched Slipspace Engine for Unreal just like CDPR ditched REDengine and Square Enix ditched Luminous Engine.
And yes. Thank God, t´s the same team whose been ahead of the franchise for decades now.
343i fans like myself has all reasons in the world to be excited by their next UE5 powered Halo game. Haters will continue to hate.
And no, as much as I love the original trilogy, I don´t want to play as Master Chief weighting a ton that can´t even run.
I always though of Master Chief as a mix of Captain America and Iron Man. And I love how playing as Master Chief in Infinite makes me feel like an actual unstoppable war machine rather than a slow tank.
They scrapped the engine that caused them a ton of development issues, axed the management, and hired a bunch of new devs. I'm not saying the next game will be a guaranteed hit or anything, but Halo Studios isn't just the exact same studio as before.
What a mess. I still can't believe Mcsft still wants em to head the development of halo still. If their next halo fails, mcsft really needs to axe them.
"How Can the Same Studio Killing Halo Save It?"
Apparently, by just using a new engine 😁
By begging PlayStation to sell it for them.