
Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.

Another year has passed for Cloud Imperium Games and its growing space simulator, Star Citizen, and it has been a big year. The biggest ever.
"Full disclosure: the author of this article has backed Star Citizen’s crowdfunding campaign."
Can we stop calling it crowdfunding???? "Crowdfunding" is only valid when there's no product available for purchase.
Since popel are now able to buy a PRODUCT, it's simply called REVENUE. It's not an unreleased product anymore and hasn't been many years.

Star Citizen developer Cloud Imperium Games has told fans that the Mark Hamill-fronted single-player story space adventure Squadron 42 is still on track for a 2026 release date — and not to expect “a long, drawn-out marketing campaign” beforehand.
Cloud Imperium Games released Update Alpha 4.5 of the growing space simulator Star Citizen, adding a highly-anticipated feature.
It's beginning to look a lot like Griftmas.
Imagine buying in to this in your 20s and then, as you near, 40 years of age, there is still no difinitive release date for a finished game.
" a Squadron 42 demo showcase for Chapter 1"
Can't wait!
More than $700m and they still need to grind their employees daily before a big showcase they've had marked in the calendar for how long?
Despicable behavior and management. Over a game they'll never release.
Execs excluded...month offsite at Lake Como. #succession #roberts
Because 700$ millions in funding and over 10 years of development are not enough to ensure no crunch time for developers.
Sounds plausible s/
Trash company led by trash people. Chris Roberts is just a sleazy grifter. He and his family have been living the good life while mismanaging this albatross. And THIS is the scam.
Understand that the Feature Creep, the extending of the deadlines, the Roadmap for the Roadmap, the CGI movies, selling JPEGS, the YouTube Vids, CitizenCON, and the Hopes and Dreams of the Ultimate Space Sim ARE the product. The games, if they do come out, are just a bi-product. Publishing these two games is certainly not the end game nor the priority, but a "Break Glass in Case of Emergency" measure, if even that.
These devs should walk and let Roberts fester in his mediocrity.