
Monster Hunter Wilds is shaping up to be a demanding title based on its system requirements for PC, and it seems even consoles like the PS5 might face challenges running the game smoothly.
In addition to Arch-tempered Arkveld, each of the Forbidden Land's apex predators are also getting the 10★ treatment!

In the PS5 annual download rankings, the hunting action game "Monster Hunter Wilds," which has been improved in various ways, including the new "Focus Mode" action that allows you to aim and attack and guard, took the top spot. In second place was "ELDEN RING NIGHTREIGN," a cooperative survival action game based on "ELDEN RING" that has a revamped game design and allows players to face new threats together with other players. And in third place was "Ghost of Yōtei," a new open-world period drama action adventure from Sucker Punch Productions, the studio behind "Ghost of Tsushima.

Having all Monster Hunter Wilds DLC installed brings a major improvement to in-game performance, it is claimed.
Well, the "equivalent" GPU for the base PS5 is comparable to something between the minimum and recommended PC requirements—more toward the "recommended." It targets 720p/30fps and 1080p/60fps with Frame Generation, respectively. And, yes, the Series S "equivalent" GPU is technically below the minimum requirements.
Obviously, this is not a 1:1 comparison, but it does illustrate how demanding this game is.
No performance mode = no buy, Capcom have become seriously incompetent with their last few releases. With how bad this and Dragon Dogma 2 look, there is no reason why there isn't a 60fps mode, especially when more visually intensive games do it (and open world ones as well).
Why are games that look worse than games from the past requiring more resources?
We have a big problem ...developers like Capcom are using upscalers like DLSS.,FSR ...the wrong way they use them to brute force the performance and with that they are lacking on optimizations for the systems.When we see a developer like Capcom using frame generation to achieve 1080P@60fps some thing is wrong.Capcom is putting the minimum work on the game and using tricks like upscalers to release the game the Faster they can.