
Red Dead Redemption 2 is Rockstar Games’ latest heavyweight, with nearly 40K concurrent players even five years after the (staggered) PC launch. Despite that, it can be a challenge to run the game on midrange and low-end PCs. RDR2 has gotten NVIDIA DLSS and AMD FSR 2 support following poor reception from Steam gamers.
Red Dead Redemption 2 mod turns the game into Elden Ring, adding spells, boss fights, and Uncle as the final boss.

Take-Two announced its financial results for Q2 of fiscal year 2026, and shared an update on the sales of GTA5 and Red Dead Redemption 2.
You think Rockstar views Red Dead 2 as a failure because it didn't sell 150m copies?
I must be one of the few who are fine with the GTA6 delay. People treat that game like it’s the 2nd coming lol.

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.
The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.
The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.
"Use the Windows “High Performance” power profile and set your GPU power management mode to the same."
Not if you use AMD Ryzen CPU's. That needs to be set to balanced. "Overclock your GPU if you’re narrowly missing the 60 FPS mark." Actually it would be better to undervolt and increase the clock speed and see how stable it is in game.