
Justin Kemppainen, Minnesota Games Examiner writes:
I still love VALVe. As if I haven't made that clear enough in the many things I've said about them. They have a very high standard of quality, even if it takes them a jillion years to get anything created. All that does is enslave me further. Make me desire what only they can provide.
They do, however, long delays aside, have this tendency to make games that could generously be described as unfinished. Now, I'm not referring to bugginess or gameplay issues. As per their standard, most games of theirs roll off the assembly line very clean, bug-free, mostly well-balanced, and containing an excellent experience that is often unparalleled.
Variety and longevity are something that are sometimes lacking, however.

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.
L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.
This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.
The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"