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Will Blu-ray help PC gaming make a comeback?

Gamer.Blorge:

As many of you may know, the demise of PC gaming has been forecasted for sometime now. Many have attributed the reason for this demise to the rampant piracy that has been growing on the PC. However, with the advent of Blu-ray, will PC gaming make a comeback?

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Sonyslave36386d ago

no lol pc don't need blue ray

Elven66386d ago

Companies are still using CD's to get their game's across they won't adopt Blu Ray until a year or two before a new format hits the market! Blu Ray will not save the market by any means, you can already rip a Blu Ray so piracy will still remain.

MAR-TYR-DOM6386d ago

it DEFINITELY will kill the piracy market. Cause you know downloading 20gb+ is pretty intense and time consuming.

GWAVE6386d ago

The "demise of PC gaming" has been foretasted since the early days of the SNES, if not before. The media is obviously reaching with this one. World of Warcraft is one of the most popular games in the world. Sins of a Solar Empire -- an obscure RTS from an obscure developer -- sold over 1 million copies last year. People who say that PC gaming is dead are the same who say the Wii will kill the gaming industry or that Blu Ray is dead.

pixelsword6386d ago (Edited 6386d ago )

...other than that, Blu-Ray is not needed in terms of space because of the compression technology available for PC's.

...Now, if they include bloopers, dev diaries, mini-movies, and other trinkets that the Blu-Ray can hold to fill-up the disc, that will make the switch even more appealing to the point of Blu-Ray gaming being a must-have.

thor6386d ago

WTF are you talking about??

"The compression technology available for PCs" - WTF is this? There is no compression technology available for PCs that's not available for consoles. Games come on multiple disks sometimes, and you always have to install the games unlike on consoles, but then a lot of PS3 games recently have had a huge mandatory install.

Blu-ray is NOT needed for games. It's simply not needed at all. Do you know why most games fill up a DVD and that's it? It's not because they are restricted to that much space, it's because it takes twice the manpower, twice the spending, twice the effort to make twice the amount of data. Then as you say, it gets compressed; textures can be reused in different parts of the game and so only need to be stored once, parts of the game can be gererated procedurally (a form of compression effectively but it's very, very efficient) like in Fuel.

Most games are not open-world sandboxes where you're constantly going from one end of the map to the other. So in most games' cases, having multiple disks is ABSOLUTELY FINE. If anyone has an issue with it, they are retarded. Every time you want to PLAY THE FRIGGING CONSOLE you have to insert the disk of the game you want to play. OH NO!!!! I'VE GOT TO INSERT A DISK!!!! Beats having to install for 3 minutes every chapter which happens on CERTAIN blu-ray games. If they offered an option of: MGS4 on blu-ray with an initial install and installs every chapter OR MGS4 on 5 DVDs with an initial install and NO installs every chapter, I'd take the DVD option. Because it's less hassle.

FantasyStar6386d ago (Edited 6386d ago )

I do agree that most things that Blu-Ray is valued for:space and durability -DVD technology has come pretty far to the point that makes those features obsolete.

However what's wrong with moving forward? There's a decent sized amount of games that already make use of BR's additional space.

Ninja Gaiden Sigma - 11.34GB
Enchanted Arms - 15.02GB
Blazing Angels 2 Secret Missions of WWII - 12.82GB
Lair - 22.9GB
Resistance: Fall of Man - 15.45GB
The Darkness - 18.88GB
Metal Gear Solid 4 - 31.6GB
Motorstorm - 14.4GB
The Elder Scrolls' IV: Oblivion - 14.4GB

If there's anyone to point the finger at, it's Sony for poor execution. What the **** were they thinking releasing a 2x BR Drive when this time it's painfully obvious that alot of devs are being restricted by that slow disc-reader. Sure some devs have found themselves a loophole, but not everyone can be like those "said" devs that can make streaming load times a reality. The fact that we have mandatory installs is proof enough that Sony has not taken care of its devs, despite the minority.

For one thing, GG has stated that because of how it stream loads levels, they couldn't implement co-op mode: which I'm still a bit pissed. However if Sony had released PS3 with a 4x Drive or 6x Drive, might we ever see co-op mode in Killzone 2? We can speculate alot on this.

Despite my own protests though, I think Blu-Ray has earned its stay in this gen. When PCs start adopting BR Writers: we will truly see what Blu-Ray is capable of. After all, DVD-Writers were $300-$500 back then and look where we are now. What's wrong with progress?

When I do get my hands on a BR-Drive, I'm going to start looking for a way to replace it with my PS3's drive. heh heh....

thor6386d ago

Those games used that much space. But didn't a few of them come out on 360? On a single DVD? Nobody noticed the differences; and if they did, it was in favour of the 360. I don't think the read speed is so much to blame as other factors, however.

Even the ones that couldn't fit on a single DVD could easily fit on multiple. All of the games you mentioned apart from Motorstorm (probably would fit on 1 DVD) and Oblivion (DID fit on one DVD) were linear, story-driven games. Having those on multiple disks is fine.

Until we get to a stage where ALL games would require a vast amount of space, blu-ray isn't needed. That time won't come soon. From CD to DVD the jump was bigger, and you instantly had games taking up 4GB (5 CDs) and ones that required dual-layer disks.

You can say it's needed; but look at the 360's games - they have never been degraded in quality because they had to fit on a DVD, and there are games with just the same amount of content as blu-ray PS3 games on 1 DVD, and there are only a couple of games requiring multiple disks.

FantasyStar6386d ago (Edited 6386d ago )

You're kidding right? Many developers cut content out of the DVD-9 because they want to try and stay within DVD-9's size limit. It's been well-documented after Lost Odyssey and RAGE that Microsoft charges an large amount for premiums when a 3rd disc is licensed. So large to the point that developers cut out content just to avoid that money-shark. Notice how I didn't say "royalties" because Microsoft doesn't charge by the disc.

Also, when you're developer on a multiplatform, of course most of 360's games will fit on BR because you're working with the lowest common denominator(which is DVD-9). For example: you said that TESIV: Oblivion fit just fine on DVD-9. Yes, I agree and Oblivion had alot of content in it, but if you go through caves and the temples: they all look the same. Repeated textures being used, repeated models being used. However if you take an exclusive game like Heavenly Sword or Metal Gear Solid 4: the equation doesn't translate well because those games have much more unique textures and the space issue wouldn't translate well unless both Ninja Theory and Kojima Productions were willing to compress: which Kojima vocally said "he wasn't". In this specific case of size limitations, it's with id's RAGE game. Microsoft doesn't charge anything for the 2nd disc, but the 3rd one?

"At the QuakeCon 2008 press conference and keynote address, Carmack confirmed that the content of Rage would exceed two Xbox 360 discs yet would fit on one high-capacity Blu-ray disc for the PlayStation 3. Since it's not cost effective to release a game on three discs because of material costs and a hefty royalty fee levied by Microsoft, Carmack said they would have to sacrifice the quality of the visuals on the 360 in order to fit the game on two discs. Unless Microsoft is willing to work with id on the disc royalty fees, the PlayStation 3 version will simply look better, Carmack said." -
http://www.gamespot.com/xbo...

Sure Microsoft will most likely work with Konami to waive some fees to allow MGS4 on 360. I personally would like this too because in-game installs are ****ing weak. If the great Kojima can't even get past the slow 2x Drive: then you know Sony ****ed up somewhere. Installing each act? That's pathetic, even by Kojima's standards. I'd support DVD-9 so far just because it's been proven that the 360 DVD Drive is simply faster than the PS3 BR Drive. On paper, you'd think that BR's CLV would be better than 360's DVD CAV. But the games speak louder than anything a textbook would say, so this Thor, is something I agree with you on. I buy most of my multiplatform games on 360 because I know the load times will be better on 360 vs. PS3. And NXE-Installs makes the deal even sweeter.

However I wouldn't let PS3's shortcomings and sublime inferiority disprove the practicality of Blu-Ray. When PCs fully adopt Blu-Ray, we will see progress. PC gaming, Graphic designing, business enterprises. Everything. It's simply progress.

@BLuKhaos
Well seeing that PS3 had a lackluster launch line-up. I probably wouldn't have minded. If a 4-6 month delay meant abolishing mandatory installs and giving PS3 the shorter load times: I would've gladly waited. On paper, a 4x BR Drive outperforms the 12x DVD-Drive despite CAV.

Blu-ray 4x: 144MBps / 18MBps
12x DVD: 66 - 132Mbps / 8.2 - 16.5MBps

http://www.gamespot.com/pag...

BLuKhaos6386d ago

ya they could've released the PS3 with a faster speed drive but then that would've delayed the PS3 even more.

thor6386d ago

Again, it's not yet needed. You bring up the example of Rage; that could have fitted on 3 disks. I am sure they would have been willing to put the game on 3 disks - the problem here is not the restrictions of DVDs but rather those of Microsoft.

The reason Oblivion had so much repetition (Oblivion gates, dungeons etc.) was not because it was constrained by DVD. It was first developed for the PC, and whilst that uses DVDs they could happily have put the game on 2 or more disks and got you to install the lot. The reason there was so much repitition was because they didn't physically have the time or resources to model every dungeon differently when very similar dungeons would do. If every dungeon had unique textures and a unique look to it as well as unique enemies and a unique layout, would the game have been vastly improved? Not really. Yet it would have required 10x the resources at least to do that.

Compression of textures etc. does not noticably degrade the image quality. Having to decompress on-the-fly can hurt load times and framerates; but with installs or simply cleverer streaming those problems can be all but alieviated.

"I wouldn't let PS3's shortcomings and sublime inferiority disprove the practicality of Blu-Ray" - I'm just saying that games that require blu-ray (at the moment) can be done on DVDs. If the PS3 had a 4x Blu-ray drive, sure there might not be such long load times nor those installs in MGS4, but it still wouldn't make a DVD version of the game impossible. Furthermore, you're going to have to pay a premium for a faster blu-ray drive, so surely you could pay a premium for a faster DVD drive as well. DVD is perfectly adequate for games as they are now. As I said before, when we get to a stage that most games require multiple DVDs - meaning that some will require a lot of DVDs or dual- or quad- layer blu-rays - blu-ray will be needed. But we're not nearly there yet.

agentace6386d ago

i dont get why people are so against new technolgy

FantasyStar6386d ago (Edited 6386d ago )

Hm, I think I see your point now.

BRD's time will come soon enough, but for now: DVD's are fine. -Is that right?

P.S. - I'm not the one giving you disagrees. What jerk would do that?!

+ Show (5) more repliesLast reply 6386d ago
Viper76386d ago

How long will it take for PC to addapt the technology. But those 50gb dual layer blu-rays could help pc gaming because of the capacity.

Not that games would not fit for normal dvd:s but 50 gb can also include "ghost data" not to mention there are not many countries with interenet speeds that would make downloading 50gb images off the net a pleasant task

however as the drives are yet pretty expensive and it would take few years for them to become standard. And connection speeds increase over time (if some international law of limitting internet connection speeds for public is adjusted which I doubt)

it could but I doubt it.

y0haN6386d ago

No. Steam has unlimited capacity and it's easier, and most people love it.

fossilfern6386d ago

defenatly but most people like myself want to own the actual game and the download caps ISPs put on now will restrict downloading games.(thankfully im not one of them )

firetaw6386d ago

i strongly do not recommend they do this simply because up until now. all PC game needs install of at least 2 to 4 gigs and even bigger on some games. unless PC gaming goes the same direction as Console gaming. and when blueray becomes mandatory. high speed internet would have already changed to fiber optics and we willl be able to download to increadible speeds. the only thing now is how fast will HDD evolve so that we have 10 to 15 terabite drives as a standart.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai75d ago (Edited 75d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio75d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing75d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9275d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit75d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing75d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9275d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

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Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."