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80°

Nintendo and MS Comments on NPD Numbers

Perrin Kaplan (pictured), vice president of marketing for Nintendo said, "I do think that we're selling to additional and different customers," compared with the Microsoft and Sony consoles. We've had an incredibly healthy start and we think there's going to be a pretty long tail on this product."

A Microsoft spokesperson said the company had enjoyed "a fantastic January," with Xbox 360 boosted by Lost Planet. Sales of Xbox 360 are up 18% compared with the same month a year ago. The company will be happy that Xbox 360 beat PS3, with few shortages of either machine. On the other hand, the cheaper Wii did suffer shortages in January, but still managed to trounce the competition.

Nintendo Wii sold 436,000 units in January according to NPD, with Xbox 360 selling 294,000 units and PlayStation 3 hitting 244,000.

DJ7043d ago

The reports of 'nobody buying the PS3' look even more ridiculous now that we've got NPD figures as well.

joemutt7043d ago

Maybe Sony is shipping so many that it just looks like they are sitting on the shelves.

power of Green 7043d ago

Twisting the facts again people were saying PS3's not selling in the sence it's not flying off the shelves and is easy to get now and after Xmas as the other console's wher impossible to get months after Xmas.

#1.1 PS3 would be out selling the 360 at least!, being a new console with the PS name behind it.

No one really thought Sony was selling 0 PS3's DJ's a funny guy.

True Gamer7043d ago

Its just in the U.S otherwise these numbers would look a lot different ;)

wolfgang7043d ago (Edited 7043d ago )

Just U.S.
If it was worldwide, you would see the wii dominate. I think (no official numbers) that nintendo is producing like a millions each month. And the other two would have a few more units from japan (ps3) and europe (360).

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney47d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage48d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman47d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb47d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.