730°

Hellblade 2's Dreadful Sales Performance May Push Xbox on Iconic First Party Title

Game sales in Europe were low, and even big names such as Hellblade 2 did not feature on the Top 100 list.

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fandomwire.com
lelo2play569d ago (Edited 569d ago )

Don't think it was a failure for Microsoft, since they already approved Hellblade 3...

Eonjay569d ago

What metrics do you think Microsoft uses to measure success. Do you think that a game costing $80 million can sell no copies and drive no GamePass adoption after 5 years of development and warrant a sequel? I would be surprised to see this series continue.

XiNatsuDragnel569d ago

Sure man unless I see the goods man than I'll believe ya

-Foxtrot569d ago

Sure that just wasn’t for show though after Tango and Arkane got shut down

Shows they are committed and squashes any potential rumours after more shutdowns

Not saying that’s true of course but it’s a hypothetical tactic

Sonic1881569d ago

The closing of Ninja Theory is upon us

RaiderNation569d ago

Well you certainly can't call it a success can you?

Einhander1972569d ago

Microsoft claims Arkane Austin is not currently in danger of closing following Redfall
https://www.shacknews.com/a...

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
https://www.ign.com/article...

smashman98569d ago

Remember this is the company that said "By all metrics" Hi-Fi Rush was super successful. That game had a lower budget, spent less time in development, and was universally acclaimed.

Petebloodyonion569d ago

@Enhainder
"Microsoft claims Arkane Austin is not currently in danger of closing following Redfall"

What improvements did Arkane Austin Studio bring to Redfall since then?
Have you thought about the numerous changes that can occur over a ten-month span?

Should I remind you of the image where Jim Ryan was conversing with the wonderful people at LondonStudio shortly before their shutdown?
https://www.giantbomb.com/a...

Cacabunga569d ago

Time to release it on other platforms, but I’m still not buying it

S2Killinit569d ago (Edited 569d ago )

@lelo2play
Oh no of course not, because things that apply to everyone else do NOT apply to MS.

And Why? Because MS said so.

rippermcrip569d ago

That was an unconfirmed rumor and that was before the game even released.

Cacabunga569d ago (Edited 569d ago )

I said it so many times: Ninja Theory should go independent and cooperate with big Japanese publishers like capcom or sega or even playstation to remake or reboot some of their hidden treasure IPs.

YourMommySpoils568d ago

Hellblade ended with the first one. leave it at that.

shinoff2183568d ago

Did they though. Out of all the gaming companies. Ms is one I'd take everything they say with a grain of salt.

+ Show (11) more repliesLast reply 568d ago
DarXyde569d ago

I wouldn't call it "unfortunate" because there isn't much of a luck component here. It was never going to sell well, being available on Game Pass and being a type of game that historically doesn't have a strong showing on Xbox— and this is not in Xbox's best market and the game might be too costly for what it is, even at the lower-than-usual MSRP.

It seemed like an inevitability, honestly.

Frankly, Ninja Theory has always been niche—their most notable game was probably Heavenly Sword, and that was probably because it stood out as a launch game for PS3. They're not really a sequel studio. They usually aim to tell a story and move on. I haven't played the sequel, but another Hellblade probably won't be able to catch people as the first did because it grappled with some tough themes. They lose that brave new frontier of exploration with sequels.

thejigisup569d ago

Heavenly sword deserved a sequel and imo Ninja Theory would be thriving if they were under Sony.

DarXyde568d ago

thejigisup,

I believe it had a sequel planned at some point, didn't it? Not likely to happen now since Sony owns the IP and Microsoft owns the company behind it, though it is always possible that Sony outsources it to another studio.

I wasn't a fan of the gameplay personally (always a big point of issue with me and Ninja Theory games) but they are absolutely a talented lot.

They did really like Heavenly Sword apparently since it got more media than any other Ninja Theory game that I can think of. Usually it's a game and that's it, but I definitely remember a Heavenly Sword movie being on Netflix.

Outside_ofthe_Box569d ago

But GamePass doesn't hurt sales they said.

The Wood569d ago

The stupidest lie ever told that gets ridiculous backlash by the gp advocates when questioned

just_looken569d ago

This was a game being dragged on with 0 advertisement then was tossed out with everyone talking about how the game is 80% cut scenes/walking. Gamepass did nothing to hurt its sales

Gamepass is the only good way to play this game as it is not with the asking price atm.

TheNamelessOne568d ago

There has to be a reason why MS is prioritizing GP over total sales. They are a business; their top priority is to make money.

Outside_ofthe_Box568d ago

"There has to be a reason why MS is prioritizing GP over total sales. They are a business; their top priority is to make money."

Traditional model was not working for them so now they are prioritizing GamePass in hopes that they will one day get enough subscribers to make up for any losses. It's the long game they are playing. They need to get those subscribers in a timely manner though.

S2Killinit568d ago (Edited 568d ago )

@thenameless
The reason is that MS ends up getting more money out of consumers who sign up to GP. Because people buy GP, then end up paying for games not on offer while their amount of gaming remains the same. On average people signed up to service are paying more per year to play the same amount of games.

Meanwhile, the devs who release on GP make less money because their games dont sell copies. They get a lump sum payment from GP, thus no incentive to create anything special.

Willbo47568d ago

You folks continuously attack Gane Pass, yet, never bring alternative draws to the forefront.

Let's pretend Game Pass is discontinued. Then what? What's going to be the draw to XBOX? Asking for a friend.

568d ago
Outside_ofthe_Box567d ago (Edited 567d ago )

@Willbo47
"You folks continuously attack Gane Pass, yet, never bring alternative draws to the forefront.

Let's pretend Game Pass is discontinued. Then what? What's going to be the draw to XBOX? Asking for a friend."

Nintendo and Sony seem to have a working solution. Something I think they call continuously making great games? Maybe they should try that?

Profchaos566d ago

They say that then after every major release they also say they are disappointed in sales. Can't have it both ways.

What they want to do is have you buy gamepass then buy early access DLC so you don't own the game but you can rent it a week early and then own the content for the game you don't own later so you'll re-subscribe to play the DLC you brought when it comes

+ Show (6) more repliesLast reply 566d ago
1Victor568d ago

@XiNatsu: “Oh dang that's unfortunate”
.
What did you expect a roaring success when the first one was multi platform and PAID FOR IN CASH while the second was exclusively on the lowest scaling console and on a subscription service for the price of a premium water bottle.

XiNatsuDragnel568d ago

Lol 😆 🤣 s tier comment but I thought xbox fans would support these games tho.

+ Show (1) more replyLast reply 566d ago
Jingsing569d ago

I'm sure Microsoft will have it stitched up for awards given their partner IGN has bought everyone.

ZeekQuattro569d ago

Walking sims are just aren't my thing. I don't care who was behind the game. The original was never a top seller and with how Xbox is now the sequel to an already niche IP simply never stood a chance.

peppeaccardo569d ago (Edited 569d ago )

This game is the perfect marketing stunt and MS is so good at it. The game got a ton of publicity due to its intensive use of meatehuman features of UE 5. So at some point it was on everybody's mouth. Once the game released everybody realized the obvious, this thing is not a game is a graphic demo sold at a price (if you are not on GP). I did download it and gave it a try. The game remained on my M2 for not more than 2 hours. Unfortunatelly, for as much as people say the graphic is pretty (I do not like it ... and do not tell me that the color palette reflects the mental state of the protagpnist) there is no gameplay to talk of. MS only needs to make noise ... but it is all smoke and no substance.

just_looken569d ago

Exactly zeek

This is just a game that failed on its own not gamepass fault but the lack of advertisement did not help also.

shinoff2183568d ago

Why advertise if it was just gonna be downloaded on gamepass though. We know Xbox players don't buy games, and this games doesn't seem worth the asking price. So advertising would have just been throwing more money on the fire pit. Also it was advertised a little.

MrDead569d ago (Edited 569d ago )

I mean they did remove Hellblade from Hellblades biggest console market. MS purchased two multiplatform publishers who's products sell far better on competing hardware and their rental service is cannibalising sales of new releases, low sales thanks to MS are of no surprise.

I just hope we don't see more studio closures and thousands more fired because MS's greed.

Popsicle569d ago

Agreed. Also have to mention the lack of a physical release was likely a turn off to some. It was for me.

CobraKai569d ago (Edited 569d ago )

Same for me. It became an easy pass when they announced digital only.

anast569d ago

I like a good walking sim form time to time, but they don't usually sell well.

OlderGamer17569d ago

Not on Playstation, they are selling well. Not on Switch they are selling well, but Xboxgamers dont like "walking simulators".

anast569d ago

I was thinking selling compared to other big games, but I'm a PS5 gamer so you do have a point.

crazyCoconuts569d ago

It doesn't help that there aren't as many Xbox gamers either

Aloymetal569d ago

100% agree.
Now I just need another gameplay trailer of Fedex man 2 aka Death Stranding 2. ;)

CobraKai569d ago

Now i wish he had an unlockable FedEx uniform. Keep on keeping on!!!

Show all comments (102)
40°
8.0

Senua’s Saga: Hellblade II (PS5) review | One More Level

Senua's story continues on Senua’s Saga: Hellblade II.

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onemorelevel.org
80°

Senua's Saga: Hellblade 2 Enhanced - PS5/ PS5 Pro/ Xbox Series X/ Steam Deck

Thanks to a brand new Enhanced Edition we're now able to enjoy Hellblade 2 at 60fps on console - addressing a criticism of the original release. This upgrade lands on Xbox Series X, and also coincides with the game's debut for PS5 consoles - where PS5 Pro in particular stands out for its offering of two upscaling modes. We test every mode and platform here - plus Steam Deck - with extra insight into how it was all achieved courtesy of a trip to Ninja Theory's studio.

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digitalfoundry.net
darthv72156d ago

The game was great looking to begin with. I can't quite tell what was cut to improve the performance, but its now even better playing.

Popsicle154d ago

Per video:

PS5 Pro - has best performance (stable 60fps), resolution, and maintains most visual effects utilized in quality mode even in performance mode. Also can switch between TSR and PSSR upscaling tech. Both upscalers require a lower base resolution to reach an upscaled 4K presentation on the Pro.

Series X - has 2nd best resolution and worst performance, but dips from 60fps are minor and are in the VRR range. Some visual effect reduction in performance mode when compared to quality mode.

Base PS5 has the lowest resolution, has the 2nd best performance with very minor dips from 60fps. As such, any dips also fall within the VRR range. Some visual effect reduction in performance mode when compared to quality mode.

Darkseeker154d ago

Looking at gameplay videos, I don't think I've ever seen games as boring as Hellblade and Hellblade 2.

CrimsonWing69154d ago

Watching games vs playing games

40°

Senua’s Saga: Hellblade II Enhanced Is Out Now

I’m Melina from Ninja Theory, the actress who plays Senua in Hellblade: Senua’s Sacrifice and Senua’s Saga: Hellblade II.

I’m beyond excited to finally share that Senua’s Saga: Hellblade II has arrived on PlayStation 5. It’s been a long, intense, and deeply personal journey, and bringing this sequel to PlayStation truly feels like coming home.

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senuassaga.com