
Gaijin Entertainment, developer of military sim War Thunder, has apologized for using a shot of the Challenger explosion in its promotional artwork.
A few days ago, an interview with Seamus Blackley, designer of the original Xbox, sent shockwaves among the community.
***This whole conspiracy theory (because that’s what this is) is basically entirely based on the idea that everyone involved is lying to us. ***
C'mon now. It's an opinion. Just like your opinion here. And it's from an industry professional who does have more knowledge than we do on how these things work and access to people inside the industry.
I'm not saying he's right, but you spend all this time arguing his stance and why his words are illogical, but then you go and make this sort of statement? Hypocritical.
Look, I understand the indignation about how the media is talking about this interview. I completely agree on that front. That said, personally, I don’t think Blackley is wrong. Not because he’s a former Xbox executive, but because what he described is something we see time and time again in the corporate world.
If you’ve ever worked in this kind of environment, the sequence of a head leaving, obvious substitute leaving, and then a much younger, completely unrelated executive stepping in feels like déjà vu. Every time we see this pattern, it’s usually because the company is looking for a “shake-up” in a business unit, which often just means restructuring. And restructuring usually means layoffs and shutting things down.
That said, I don’t think Xbox as a brand is going to vanish. What I think is more likely is that the division will be significantly reduced and absorbed into another part of the company.
i mean, the leadership was changed out rather swiftly, with someone who has no odea of the business the former had atleast some know-how.
i think they are slowly trying to find something else they can make money off of, and xbox might just be the thing thats costing them more than they think its worth.
that's business. unfortunately

For nearly two decades, GOG has built its identity around DRM-free releases and classic games that actually work on modern PCs. With initiatives like the GOG Preservation Program and One-Click Mods, the platform is going far beyond simply selling old titles — it’s actively maintaining them, fixing them, and making sure they don’t quietly disappear as technology moves on.

Blizzard reveals plans to speed up Diablo releases with more frequent expansions and updates as the franchise moves toward a live-service future.
All I want is a physical disc release of remastered D2 that doesn't require online check-ins.
I've lost complete interest. Too much FOMO with seasons as it is, now it's expansions? No thanks.
The slimiest profit mongers of all time are Gaijin. Surprised? Not at all. The apology is about a sincere are their standard asking price. Do it for the least amount (no regard for quality) and sell it for the most profit = Gaijin.
atleast review your ai stuff before you put it out ha or dont do it at all