
For a medium that lets people chainsaw faces off, punch presidents in their plums and slaughter endangered species; it's amazing how sensitive some can get when developers do things they don't agree with.
Certainly there's been many decisions to get overly worked up about, whether it's Killzone 2's 'target footage' or Shigsy shedding that last bit of lingering dignity by playing Wii Music like a diminutive Japanese John Williams. That's why GamesRadar has taken a retrospective look at some of the industry's biggest controversies from the last decade and tell you why they weren't such a big deal after all.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
Hmmm, interesting. Although I don't see why someone would get upset or why someone would find these "controversial".
gamesradar? no thanks.
Hi Bloodmask!
It's funny. Pre-release, I was so upset about Celda. I wanted a realistic looking Zelda more than anything. Looking back, I find its art style to be the most striking, and Twilight Princess to be the most derivative and uninteresting visually(though not bad).
One thing I do find funny is Gamesradar telling fanboys to get over titles going multiplatform (as they should) when they are one of the sites notorious for fostering the fanboy wars in the first place. Hypocrisy much?
I wonder why Halo 3's E3 2006 announcement trailer didn't cause any controversy http://www.youtube.com/watc... when it was said to be real time (it may have been, but they probably used all the CPU/GPU to generate what was shown and couldn't have any other in-game assets). The real game ended up looking nothing like what was shown. It looks more like a jagged Mighty Morphin Power Rangers in person.
Killzone 2 final code will look even better than that target render E3 trailer.