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Starfield’s largest update since launch is coming on May 15

Bethesda has announced the release date for the biggest Starfield update since launch, which will bring map improvements, Xbox graphics options, and more.

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bethesda.net
Zeref742d ago (Edited 742d ago )

40fps and 60fps modes on Xbox is huge! Honestly didn't think it would be possible.
Too bad it wasn't there at launch but this and land vehicles definitely gets me way more excited to jump back in when Shattered Space drops.

darthv72742d ago

Very nice. I will jump back into it at 60fps like I did with Fallout.

helicoptergirl742d ago

The real thing here is... why didn't they have 60 FPS at launch?

I remember so many people defending them saying that it must not be possible to have 60 fps for that game. So many people defending Bethesda. Saying its too hard for 60 fps. I hope a "journalist" goes back and looks at all the excuses made for Bethesda releasing only 30 FPS. Go back and look ath all their excuses and the fans' excuses and do a write up of it all. Bethesda keep messing up and getting a pass imo.

Releasing 60 fps now for this game is simply not good enough

I'll tell you one thing, if I had bought and played Starfield at launch on Xbox SeriesX I would be so damned angry right about now.

Futureshark742d ago (Edited 742d ago )

I remember Phil Spencer announcing that Starfield was to run at 30fps as a 'creative decision'.

https://www.purexbox.com/ne...

This is one of the reasons why I'm no longer a Xbox fan, yet another example of Mr Spencer treating the public and their customers as idiots, feeding them basic marketing bullsh!t that anyone can actually see straight through.

And now their is an update over 6 months later to that game that has since lost all it's momentum it had at launch that not only improves performance but apparently adds all the QoL fixes that should have been there at launch (city maps for example).

What a load of baloney, going to wait until all this customer beta testing is finished and will get it on PS5 when on sale.

LordoftheCritics742d ago

60fps loading screen is still a loading screen.

LOGICWINS742d ago

Same. Very excited to hop in!

obidanshinobi742d ago

"40fps and 60fps modes on Xbox is huge! Honestly didn't think it would be possible."
Really? Have you played Starfield on the Series X ? It's not really a looker, many parts of it look very last gen, there's no doubt a base Xbox One could run it at 30fps if they toned down the resolution and some of the detail.

There are already better looking open world games that run at 60fps like Cyberpunk 2077, on the Series X.

The Series X could easily run Starfield at 60fps, it's just the developers couldn't be arsed to prioritise it.
Seems to be a recurring problem within Xbox Studios, Redfall and the upcoming Hellblade 2 are other examples.
And let's not forget that Aaron Greenberg tweeted in 2020 (around March I think) that 60fps would be the standard for the Series consoles.

Zeref742d ago (Edited 742d ago )

I'm not sure what game you've been playing but the Starfield I've been playing looks amazing. Only the characters don't look that great but everything else looks amazing.

Goosejuice741d ago

I don't think he said starfield looks bad, cyberpunk looks better though and has wayy more going on. There was no reason for starfield to be 30 fps. It was an unfinished game when they released it. You could tell just with the maps..how do u release a game with the maps they had for cities? In was terrible.

Tacoboto742d ago

Way to bury the best news here! Thanks Zeref for already sharing.

"You can now select your own frame rate target for Starfield if you're on a VRR display, allowing you to choose between 30, 40, 60, and Uncapped."

I'm glad I've waited to finish it. The PC version with frame gen feels great but I'll happily play it on my Xbox again away from my desk

darthv72742d ago

I just started fallout 4 for the first time and did so because of the new patch that was released. I play it in performance mode from my SX through my g cloud and it works really well. I plan on doing the same with this one when it drops.

Snookies12742d ago (Edited 742d ago )

What happened to the 30 FPS lock on consoles being a "developer choice"? I refused to touch it on console because of that. I honestly got pretty bored of the game after about 15-20 hours, but maybe I'll go back after a lot of updates. Still sad to see things like the map being fixed, and FPS options that should have been there in the first place. Being added in so much later.

darthv72742d ago

the 30fps lock was the developer choice because they could not get 60 to be consistent (at that time). They could have offered 40fps as a trade off but I guess they were wanting to do more work to get 60. And now they got things working to support both 40 and 60 (on the SX) so you can rest easy now and enjoy it.

helicoptergirl742d ago

That isn't good enough. Other devs work hard and launch with 60 FPS. But it's Bethesda right? They always get a pass

Neonridr742d ago

@helicoptergirl - so either have something available at launch or don't improve a game moving forward.

That's quite the rationale you got going on there.

Eonjay742d ago

It seems pretty obvious just looking at the game that expecting it to run at 60 should definitely be achievable. We saw a similar thing happen with Redfall and now with Hellblade. The games are being pushed out too early. Its great that they are now getting 60 FPS... I can saw for sure that this makes me a lot more likely to buy the game when it comes out on PS5.

Lightning77742d ago (Edited 742d ago )

I agree 100%. These devs need to be up front about why console is 30. In fact I don't believe for a second HB2 was a dev choice but ran out of time. Despite having plenty of time already.

Makes no sense how much dev time does a game need to be in a pipeline in order to be 60 at launch? Even after delays its still 30. MS needs to get this sorted out with their next batch of games but I doubt they will. I think Indy might be 30 despite it being another linear experience and Avowed might be as well going by MS feature incomplete track record.

Tacoboto742d ago

I'm confident with Avowed and Indiana both being 60.

Avowed has the 60fps gameplay footage, after their commitment to do better after Redfall.

Indy's footage is 60fps too and runs on id Tech.

chicken_in_the_corn741d ago

Because it was exactly that. Their choice.

andy85742d ago

Remember all the excuses from 'fans' about why 60 fps wasn't possible on Xbox consoles. It obviously was they just couldn't be bothered.

CobraKai742d ago

Im still hoping for the landing cutscenes for previously visited planets

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20°

Starfield Update 1.000.004 Released on PS5 to Mitigate Crashes; Players Still Reporting Crashing

Starfield on PS5 has just been updated to 1.000.004 to fix crashing issues, but players are reporting it didn't take.

90°

Starfield Was the Best-Selling Game in the US Following PS5 Release

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.

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vgchartz.com
jznrpg23d ago

For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week

23d ago Replies(6)
z2g22d ago

It’s not a requirement to buy games every month or whenever one is released. I don’t think people are going to spend $70+ on something they don’t care about.

GotGame81823d ago

I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.

Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.

I am looking forward to it all over again now.

Huey_My_D_Long23d ago

Its not that people want the game to fail. Its that Bethesda wont ever improve their games if you guys keep calling slop like starfield great games. Pure as that. Formulaic, chasing the trends, slop.

Like Bethesda has fallen off since FO4.

Ive a PC 4070, no interest in Starfield since the beginning since despite Bethesda owning some serious FPS legacy within their ranks...They just like seem to hate good shooting mechanics.

I dont see whats the appeal and thats ok. But how can you guys call it great? By what metric? The story? The Gameplay? The package all together? Hell I'm enjoying Crimson Desert, but I've got my issues with some design choices, but I do think the game is better as a whole than its individual parts. Is that the case for Starfield?
To be honest alot of you starfield stans dont make a great case for yourself, since I've never heard a starfield say what it is they enjoyed about it other just it being another Bethesda game that feels familiar yet new to them. Yall dont make the case on whats so great about starfield that keeps you coming back.
What does it do that makes it great that everyone like me is missing?

Like I wanted to like the Starfield, but after seeing its first trailer, it pretty much came out like I thought it was. Bethesda has been coasting off prestige for years now. and honestly starfield is proof of that.

CrimsonIdol22d ago

I'm fine with the game being janky Bethesda-core etc. For what it's worth it's more polished than previous games have been and the shooting mechanics are fine, feels pretty good even.

What I'm not fine with is it just being completely dull in every way. Even if they managed to resolve the structure of the game constantly sending you back and forth through maps and loading screens it's still going to be dull. The original The Outer Worlds did Fallout in space better, and that was hardly perfect (I haven't played the second one so I can't comment on that). At least The Outer Worlds had some interesting characters, enemies and locations. Starfield has none of that. They can argue that it's more grounded/going for realism or some nonsense (yet it's still doing Star Wars/Firefly style space travel) but it's fundamentally dull.

I dropped loads of money on a copy of this game at launch and I've no desire to get my money's worth out of it, I pretty quickly cut my losses and moved on. I don't know what happened to the writers for Bethesda, I presume they all moved on and have since been replaced by Jenny from accounting.

sweatyrich22d ago

I agree with @CrimsonIdol
I played the game to completed, but it's version of NG+ simply didn't appeal to me, so I never went back to it.
There's base-building, but it really serves no point, other than, there's base building. If you're into that, you have it, but I didn't touch it at all, as it wasn't part of the story ... At all.

The main character models are "ok", but the NPCs are just bad.

And IMO, people shouldn't be OK with a Bethesda game being janky. They're a big company, and should be jank-free by now!

MrBaskerville22d ago

I've given it another go and with the new more modular difficulty i managed to balance it a bit like Stalker 2 and it has been a lot more enjoyable this time around. The free roaming in space also helps a bit. Still prefer older Bethesda games, but it's growing on me
ever so slowly.

Jin_Sakai23d ago

Curious gamers. They’ll soon find out soon enough how trash it is.

Reaper22_22d ago

I dont think so. The games has been well received on PS5. Getting good scores too.

Jin_Sakai22d ago

Digital Foundry showed how bad the game runs even on PS5 Pro and crashes. It can’t even hold 60fps and not a looker to begin with. 🤷‍♂️

Grilla22d ago

I found out. I loved FO4 and wanted to judge Starfield for myself. I should have waited for a sale.

Putte23d ago

It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.

Show all comments (34)
40°

Starfield: Free Lanes Trophy Guide & Roadmap

The Free Lanes update has arrived! Earn every Trophy in the DLC with the help of our Free Lanes Trophy Guide & Roadmap!

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daynglsgameguides.com
phongtro123_com23d ago

Solid, practical guide overall. The roadmap structure makes it easy to plan a clean run, especially by separating missables from cleanup. I also like that it flags potential grind points and suggests when to tackle them.

A couple of things that could make it even stronger:

Clarify any missable trophies/achievements more explicitly (and whether manual saves are recommended before certain choices).
Add estimated time for 100% completion and note difficulty settings if they affect progress.
Include brief build/loadout suggestions for tougher segments or challenges.
If applicable, call out any bugs or tracking issues in the update that players should watch for.

Overall, helpful for both newcomers and completionists, just needs a bit more detail in a few areas.