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Days Gone, 5 Years Later

Almost unbelievably, Days Gone has just turned 5 years old after launching on April 26th, 2019. What's changed in that time?

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culturedvultures.com
mkis007753d ago

Such a good game to me. Crazy how different peoples opinions can get.

Crows90753d ago (Edited 753d ago )

For me it wasn't that surprising. There was some bad press before. There's also the matter and element of a person's disposition when trying out a certain game. Sometimes you're just not really into the type of game that you're playing so you put it down because you don't like it. Not necessarily because it's a bad game but because you're just not up for something like this. Reviewers have a tough because no matter what they feel like playing they've got to play what's releasing.

I have many times gone back to games that I put down only to thoroughly enjoy them the second time around because either there wasn't another exciting game coming out around the same time or I just had no other games to play and haven't played that type of game in a while. I'm not the type of person that can just play a souls game through all this iterations one after the other without getting burnt out on the formula.

In my opinion this game was great from the start. Some bugs here and there but nothing worse than the most AAA releases during the same time after and before. All I did was wait one week and I had a phenomenal time with the game. No other zombie survival game comes close to how I thoroughly enjoyed this one

Cacabunga752d ago (Edited 752d ago )

game is outstanding. I was addicted to it until I got that platinum to pop.

i understand some people who find it thin in terms of content in comparison to RDR2 which released 1 year before it but DG has very fresh good ideas.

it has been my favorite PS4 game......until I played RDR2.
PS have one more gem in their crazy catalogue of exclusives...

-Foxtrot753d ago (Edited 753d ago )

Yeah I thought it was pretty decent, it had its flaws but for their first big console single player open world game it's a solid 8/10.

I have never seen an AAA "zombie" game feature as many enemies as the horde sections did, you really had to think about your surroundings and plan carefully.

I feel journalists had an issue with this game from the moment it was announced, they really didn't like the Biker characters and the overall Biker gang theme. If they were anything else I feel it would have had a better chance or at least they'd overlook some of the flaws like they do for certain other open world games. They don't mind waiting weeks or months for a patch knowing its coming but a game that has it Day 1 it's suddenly a big no no? Yeah this was one of those moments that showed you how they cherry pick who to suddenly decide to go harsh on when they want to.

mkis007753d ago

Ill never forget the reviewer who tried to claim the "ride me like you ride your bike" line was anything but a joke...they (sarah and deacon) explicitly call it a joke and the reviewer still misinformed the reader about it as if it was a literal thing.

Michiel1989753d ago

the score on metacritic is 71 from journos, its 9 points lower than your review so stop making stuff up. They didn't hate it from the start, they on average just liked it slightly less than you.

-Foxtrot753d ago (Edited 753d ago )

@Michiel1989

I'm not making anything up, they held a grudge against it and made stuff up themselves like mkis007 has just pointed out. That 71 on Metacritic is why it didn't get a sequel.

Anyway how can I make anything up when I didn't even mention metacritic in my original post?

Michiel1989752d ago

@fox it was maybe 2 outlets that made a stupid woke statement, not every journo. Not even close.
I think the director himself crying about that the game should have gotten better reviews might have had something to do with not getting a sequel. That was just a pathetic display on his part.

anast752d ago

Most reviewers are a certain type of person that won't allow them to explore those types of themes.

PhillyDonJawn752d ago (Edited 752d ago )

Nah the game is 7. The only good thing you even said about it was the horde/enemy count. If that's the only positive it's not an 8 lol

Crows90752d ago

As you can see...some are so blind because of fanboyism that they honestly can't see the writing on the wall. It wasn't just 1 or 2 reviewers...it was a lot of them. Some more direct than others ..just like with stellar blade.

They all coordinate with each other...especially evident seeing as they start submitting the same type of article over the exact same issues within 20 minutes of each other or nearly the same time..that's not a coincidence.

We all know it happened...some are just oblivious so feel free to ignore them.

BISHOP-BRASIL752d ago

Why are we pretending there's some huge difference between a 7 and a 8, don't both of them mean "above average/good"? On a 5 star system they would both be 4 stars, no? Heck, I simply put games on either of 3 cateorgies, it's either bad (don't play), good (play once if you can), great (make the effort to play and keep it), it's enough for me to make a logical decision or to recomend a game to someone or not... I'd say Days Gone was something between good and great but closer to good, so 7 sound fair to me anyway.

At the end of the day the reviews, be it journalists or users, on average or a punctual review, decimal or star based or whatever measuring stick we get... Reviews simply weren't the reason the game didn't get a sequel, it's performance on the market was. Reviews could say it was dogshit or the second coming, it wouldn't make a difference, or at the very least they are not the deciding factor, the game selling under Sony's expectations was the real issue... Heck, I'm sure the studio's issues and the lead director running his mouth figured way higher on the list of reasons for not making a sequel than any review ever was.

+ Show (5) more repliesLast reply 752d ago
Babadook7753d ago (Edited 753d ago )

I concur. It’s main problem of frame rate slowdown is gone with a ps5.

Leeroyw753d ago

Second act of that game far surpassed the first. Which is why people felt it didn't live up to the hype of the trailers. Personally I loved it. But it was a slog to get your bike and weapons up to skill.

Pyrofire95753d ago

I hear it's big enough that it could have just been 2 games. Maybe that would have worked out better, with some changes to make it fit that mold better. Idk, I haven't played it much.

mkis007752d ago (Edited 752d ago )

Just the first section was a slog...but I never found it boring if that can make sense. You don't have much of an arsenal until after about 6 hours if memory serves. Some more half-step bike upgrades and a few more weapons could have filled the gaps.

Inverno753d ago

Was gonna post a brick wall of text but I'll keep it short. Pardon my French but f**k the media for the hate they gave this game. If you have a PC to play it on you can get it as low as 10 bucks, and if you have a PS then it's a no brainer. Totally worth a play.

phatak753d ago (Edited 753d ago )

I don't even comment here often but had to for this game, I still stand by my opinion that this was one of the top 10 games of the ps4 generation, I preferred days gone over god of war, horizon and last of us 2, the launch version was definitely piss poor and that messed up the reviews for this game, honestly some games deserve a re-review or post patch review as the metacritic score stays forever but the reality is its not even the same game anymore, the ps5 patch is amazing and the pc version which I play on nowadays is one of the best looking games ever, complete shame that we wont get a sequel, god of war got one, horizon got one, last of us got one, spider man got one,ghosts of tshushima about to get one but this game wont get one, sucks to be honest.

Ps3/360 era had some hidden underated games for me it was shadows of the damned, alice madness returns that deserved more sales and a sequel/ higher scores, and similarly for the ps4 era it was days gone, and dying light 1 that deserved much more love, dying light atleast got a sequel, everyone needs to play this game once and judge for themselves, for me its officially the most underrated game of the ps4 era, go play it if you haven't.

andy85753d ago

Awesome game. Just bought it for my laptop last week

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140°

Sony scrapping Days Gone studio's live service IP didn't come as a surprise to one dev

Responding to one user saying that they'll "never get over what they did" to Bend Studio, Morrison says: "To be fair we didn't make enough substantial progress over the three years I was there. I saw the eventual cancellation coming prior to it."

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gamesradar.com
Jin_Sakai197d ago

This live service push should’ve never happened in the first place! It put most of their major studios behind schedule big time.

197d ago
Redgrave197d ago

A big thank you to Jim for this shortsighted, greedy blunder. A half thank you to Herman, because he stupidly kept some of them going.

The PS5 gen has essentially been a bust, though a few gems such as Returnal, Astro Bot, and Steller Blade.

We might not have had unnecessary remasters (Last of Us, Horizon) or remakes (Last of Us, again) if not for this. Alas, with the die already having been cast, we hope for a return to form.

But, along with the current state of the industry, I don't think we will get it.

S2Killinit196d ago

I disagree. Somy needs to be able to compete in all genre. They have nothing less than studios that do have successful live service games, including MS which is solely focused on service games. Sony had a live service success with Helldivers that people like to not mention in these articles.

S2Killinit196d ago

I disagree. Sony needs to be able to compete in all genre. They have nothing less than studios that do have successful live service games, including MS which is solely focused on service games. Sony had a live service success with Helldivers that people like to not mention in these articles.

197d ago
TheColbertinator197d ago

Sony is stupid for thinking live service would work for them. Or anything else they do for that matter.

Inverno197d ago

To work on something for 3 years and say that no substantial progress has been on it seems to be the trend happening across the industry. It's one thing to work without stress or crunch but in 3 years they could've used everything made for Days Gone and had a sequel out by now. Or worked on something smaller that they actually wanted to work on and with actual direction.

Travesty197d ago (Edited 197d ago )

Sony was the one telling them to do something different. I don’t blame Bend Studios. It was a lot of pressure pushing live service titles out and it backfired.

DaysGone wasn’t a bad title. It sold pretty well too. It sold 8 million copies on PS4 as of 2021. Almost 2 million on PC as of 2022. I don’t know the remastered version but it sold decent for a game that was already on the PlayStation Catalog.
They should have let them make a sequel. The series was made to be a trilogy.
The canceled game was reportedly using the Decima engine. It would make sense if their next game would be using that. I know DaysGone was using UE4. But if they did make a sequel I would prefer Decima over UE5. But that’s wishful thinking.
I’m not against a Syphon Filter remake. But just give us something memorable.

isarai197d ago

This is where there's a huge misconception that everyone is still running with. The idea of a sequel wasnt taken off the table, ONE MANS PITCH for a sequel wasnt greenlit, there would definitely be more than one pitch for a sequel

Travesty197d ago

The one man was the former director of Bend Studios. It not being “greenlit” was what I was referring to when they asked if Bend Studios would be interested in making a Syphon Filter game, after they released Days Gone. Don’t understand what was misleading.

https://www.thegamer.com/so...

isarai196d ago

The misleading part is that studios get several pitches, their could've easily been like 3 separate days gone sequel pitches, just because he's director doesn't mean his pitch couldn't have been lame, i mean he was talking about it being a multiplayer game, that already sounds iffy. But everyone talks as if the idea of a sequel as a whole was dismissed and we just don't know that.

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380°

The Days Gone Remaster Is an Unsurprising Cash-Grab and Nothing More

Honestly, who is the Days Gone remaster for? Fans of the original won't find anything new here.

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fortressofsolitude.co.za
Christopher370d ago

I don't know why you're being downvoted. It is a new thing in the remaster. Perhaps it's not worth the $10 upgrade if you've played. But, I mean, if you never played the game, then just wait for it to go on sale, forget about it, and continue not playing it like you did for the last 6 years?

TheEroica370d ago

The downvotes are likely from the excuses... Horde mode doesn't obsolve Sony from cash grabbing its easily duped fanbase.

S2Killinit369d ago

I love how people call this a money grab while the real money grabbing is in other genres. But, I think people who are that dumb deserve to be fed with skins and micro-transactions, and don’t get to complain that single player games of this caliber are few and far in between.

IAMRealHooman369d ago

@TheEroica
they changed the header. it was originally the " Remaster has nothing new" or something similar.

Christopher369d ago

It's still in the description: "Fans of the original won't find anything new here."

+ Show (1) more replyLast reply 369d ago
princejb134370d ago

Days gone is amazing regardless and for those that didn’t play the original I highly recommend.

SimpleSlave370d ago (Edited 370d ago )

Yes. All of Sony's Remasters - all the ones stemming from the PS4 library - are cash-grabs. When all they needed to do was patch them to run at 60fps, up the resolution, and be done with it. But then they had to actually care about Bloodborne, and that's a cardinal sin over at Sony.

On a side note. I just got The Sinking City Remastered for free, because I owned the game. Weird...

anast370d ago

The Bloodborne thing is a real issue.

SimpleSlave370d ago

I'm sure they banish people to the Nightmare Frontier if they as much as whisper the name in the office.

Bebedora370d ago

Cash-grab or not. As long the Bend Studio gets their share, I am for it. I don't know, but I still hope for making of a second title. However, in a way It's a cash-grab. They still put something extra to it (horde mode), that is.

anast370d ago

lol Yeah they seem to hate the idea of a new Bloodborne anything.

I've still got to play the shrinking city. I enjoy Lovecraftian stuff.

RaidenBlack370d ago

Hope the recent remasters like Sinking City and Oblivion, ups the ante and alters the industry's approach.
But what fans really want is just a straight up sequel ... oh and add sequel to 1886 as well.

GhostScholar370d ago

I would love a days gone sequel. Days gone to me is such a better game than the last of us. The world in days gone was so great.

370d ago
mkis007370d ago (Edited 370d ago )

To me they appeal to different players outside of just being zombie games. I like them both, but days gone is more fun to me. The last of us 2 is my murder game though along with red dead 2 and gta 5. Love the realistic violence.

jznrpg369d ago

I’m a big fan of Days Gone but TLOU is a better made game. How much you enjoyed each game is of course up to you.

neutralgamer1992370d ago

With the recent cancellation of Bend Studio’s live-service project, there’s now a real and exciting opportunity for the studio to revisit Days Gone 2. This might be the perfect time for Sony to greenlight the sequel—especially with the PS6 likely on the horizon—because Days Gone already has a strong foundation, a passionate fanbase, and significant untapped potential.

It’s worth remembering that Days Gone was Bend Studio’s first major AAA title developed for a home console. Before that, the studio had primarily worked on portable systems like the PSP and PS Vita, or acted as a support studio. That leap to a full-scale open-world console game was ambitious, and although the game launched in a somewhat rough state, that context is crucial to understanding its initial reception.

Gaming critics were often harsh in their reviews, frequently comparing Days Gone to other PlayStation exclusives that came from more seasoned console studios like Naughty Dog or Santa Monica Studio. Despite these comparisons and the early technical issues, Days Gone still went on to sell over 7.6 million copies—a remarkable achievement for a new IP. Even more importantly, Bend Studio listened to fan feedback and steadily improved the game through patches, updates, and optimizations. Today, Days Gone stands as a much more polished and enjoyable experience than it was at launch.

That kind of growth shows Bend Studio’s resilience and potential. A sequel would not only benefit from their hard-earned experience, but also avoid many of the pitfalls that affected the original’s development. Much of the foundational tech, gameplay systems, and world-building has already been done, meaning the studio can focus more on innovation and storytelling rather than reinventing the wheel.

Compared to the high-risk, long-development timeline of a new IP—which could take 5+ years just to get through pre-production—returning to Days Gone is both a smarter and more efficient route. If Sony and Bend Studio commit to Days Gone 2 now, there’s a strong possibility it could be a key PS6 launch title—offering a fan-driven, proven IP with greater polish, depth, and scope.

Let’s not forget Bend Studio’s deep legacy either. This is the same team that brought us Syphon Filter, a series that helped define early PlayStation experiences. With the right support and direction, they can absolutely deliver a worthy sequel that lives up to the franchise’s potential and the studio’s legacy

Harkins1721370d ago

Loved it on PS5. Cant wait to play again at somepoint on PC when on sale

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210°

Days Gone PS5 Is a 'Really Good Piece of Work', Say Tech Experts

Sammy writes: "Back when Days Gone Remastered was announced, many fans were squinting to see the differences between the excellent original PS4 version and its PS5 re-release.

But now with the game readily available – and our 8/10 review declaring it the “definitive version of a fan favourite” – we’re beginning to get some meaningful tech analysis.

And according to Digital Foundry, this is not just the bare-bones resolution upscale some had anticipated – “a lot of effort has gone into it”, according to the tech experts. "

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pushsquare.com
IAMRealHooman384d ago

First game sell well enough to warrant a sequel? Our received well enough?

Alos88384d ago

It sold well but reviewed only okay, which apparently wasn't enough for Sony.

Cacabunga384d ago

Sold well and received even better.. had a bad first month due to technical issues but ended up being one of the best games from last gen

Knightofelemia384d ago (Edited 384d ago )

That's the nature of the beast. If a game like a movie does not meet certain numbers then they write off the franchise. EA scrapped DS2 because the DS1 remake did not meet certain numbers. I was hoping the remaster of DG and the fact it also came to PC would convince Sony to green light a DG sequel.

PanicMechanic384d ago

Critic reviews were appalling. The worst reviewed game I’ve ever seen. By that I mean, poor quality journalism, dishonest writing and review scores which are out of touch with fan reception.

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anast384d ago

Fans are having fun with this one.