180°
6.0

Stellar Blade review - style over substance | Video Gamer

Astonishingly stylish combat and a fantastic soundtrack help elevate this game.

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videogamer.com
Crows90632d ago (Edited 632d ago )

Straight for the horse mouth, "I already found it difficult to get invested in the characters and the story Stellar Blade is trying to tell when it’s selling itself the way it is."

The writer was already writing it off before playing it. Hence the score. It's so blatant it's hard to ignore. This is the very definition of bias.

The review praises gameplay and sound...so pretty much 80% of the game.

So the writer actually wanted to give an 8/10 but because of the imposed controversy they were forced to give it lower.

You don't give a game, which you confess having tons of fun with, a 6/10

ravens52632d ago

Expected from some reviews unfortunately. We all knew they'd use that to take points.

DOMination-632d ago

Crows90 and Ravens52 haha

Did you just reply to yourself? Because it feels like you just replied to yourself

Tacoboto632d ago

Don't click the review - only advice I can give until the mods delete my comment again for criticizing what is obvious click-bait (with referencing the reviewer's history).

Your quote reinforces that it's click bait.

Crows90632d ago

I mean it's just not a legitimate review. The review the game for what it is not your predispositions based on a imposed controversy. This guy is a very definition of individual that judges books by covers. It's almost like he's a teenage reviewer going through puberty.

YourMommySpoils631d ago

Jack needs to find another career.

632d ago Replies(2)
Tacoboto632d ago

Reposting my deleted comment (thanks Mods!):

Here it is!

This is a click-bait review. Can't even read it on a phone unless you get lucky and the banner shows the "Continue" action.

Continuing the drama this game has gone through, Videogamer subverts our expectations by not being immediately forced to the front page, but guarantees discourse and clicks by being tied for the worst-scoring review.

This reviewer, a Guide writer that likes RPGs but only names mobile games... (Comment history ends there)

I went on to say this reviewer consistently gives 6's to hardcore console games. This, Ronin, and Granblue back to back.

Why does N4G feel the need to erase comments calling out low quality websites and reviews?

Luc20632d ago

Can't stand videogamer. Boring and click baity. It'll disappear after a while as it has nothing to value to offer

DOMination-632d ago

All you need to know is videogamer owns N4G.

It's not worth worrying about a review score for a game lol.. there's plenty of other reviews that are very positive about Stellar Blade. Everyone is entitled to an opinion, even if it's written by AI...

Tacoboto632d ago

I'm not worried, I'm just increasingly disappointed at the way this site is run, and shoddy questionable reviews like this from its owner are a sign of things to come that are only for the worse.

Especially since they are now both actively deleting criticism and outwardly inviting click-bait as part of their Videogamer identity.

Christopher632d ago (Edited 632d ago )

***Reposting my deleted comment (thanks Mods!): ***

I don't know what this is about. Just FYI, we can't delete comments, only mark as inappropriate/spam.

***shoddy questionable reviews like this from its owner are a sign of things to come that are only for the worse. ***

I think you're putting way too much importance on one person's opinion. Let alone next week you might praise them for doing something with which you agree.

Tacoboto632d ago

This is the comment link in my history:

https://n4g.com/comments/re...

"The resource you are looking for has been removed, had its name changed, or is temporarily unavailable."

Second time this has happened, both on posts critical of Videogamer.

Christopher632d ago (Edited 632d ago )

@Tacoboto That's a duplicate story that was deleted by the author for being a duplicate story. You're complaining that a community member removed their own submission because this one existed on the home page.

Tacoboto632d ago

My comment redirects to an article ID 2596457
This is article ID 2596469. So I do see that, this post is newer.

So the only thing I believe now is you deleted the original post. How is an older ID the duplicate post...

FernDiggidy632d ago ShowReplies(1)
Bathyj632d ago

Is this the same crappy website that makes an article every time someone on social media says helldivers 2 should do this?

+ Show (2) more repliesLast reply 632d ago
Gravesinger_632d ago

Having a skin tight suit and bouncing tits wasn't gonna make this game of the year, and for those of you who thought it would...seek help lol. From day one I knew this game was gonna be average to below average. Its noting but a fan service game.

Asplundh632d ago

You say that like it isn't getting 9's and 10's from most reviewers.

632d ago
anast632d ago

The writer praised the game but doesn't like beautiful women, so he/she gave it a 6.

Show all comments (36)
80°

Stellar Blade Studio CEO Says AI Is Necessary to Compete With China's Ever-Growing Gaming Industry

TNS - CEO of Shift Up, the studio behind Stellar Blade, argued that AI is no longer optional to compete against China's sheer development scale.

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thenerdstash.com
lodossrage4d ago

Now look, we all gave EA and others gripe when they spoke about AI. But now that Shift Up and Larian are showing how open they are to using it, they need to be treated the same way. We can't look the other way just because it's a developer(s) that we like.

Christopher4d ago

I'm not looking away, but honestly I don't play games out of these regions typically. It's mostly just gatcha games.

lodossrage4d ago (Edited 4d ago )

I don't play all those gatcha games or games from that region either. I was just pointing out how we tend to "look the other way" collectively depending on if we like a dev or company or not. They should be subject to the same level of backlash.

thorstein3d ago

I recently read a story, not sure how accurate it was, that said that is more nuanced than AI* good/ AI bad.

It said most gamers hate AI used for art, design, storytelling... basically the artistic, creative part of a piece of work.

They don't mind AI if it is used for such things as writing code, compiling assets, determining NPC actions, and that sort of thing.

*AI as in use of LLMs and not the AI we all had no problem with (for the past 4 decades) when we played against the CPU.

Christopher3d ago

As a coder, I hate people who use AI to write code. That's just more work for others down the line.

Michiel19893d ago

the cpus/bots you played against aren't AI. They're bots, they don't adapt, they don't learn they just do what they're programmed to do when certain parameters are met. That's why they're easy to exploit, especially compared to AI.

thorstein3d ago

@Michiel

That's kinda the point. The AI (what we called the tricks programmers coded into a game to make enemies seem to react) wasn't really AI. "especially compared to AI."

Artificial Intelligence doesn't exist (that is why I explained what I meant by AI in the old days) and what is called AI today is an LLM.

Michiel19892d ago

LLM is a subcategory of AI....all LLM is AI but not all AI is LLM.

AI does exist, wtf are you even talking about. Then explain me how OpenAi created an AI that taught itself how to play Dota 2? what you meant by AI in the old days already had a name: bots. You're just throwing some terms around that you're absolutely clueless about.

thorstein2d ago

@michiel

AI did not autonomously teach itself how to play DOTA2.

"throwing some terms around that you're absolutely clueless about."

Oh boy.

Sorry bud, artificial intelligence only exists in science fiction.

+ Show (2) more repliesLast reply 2d ago
Eonjay3d ago

Pragmatically though, how do you deal with the Chinese studios and how do you stay competive?

0hMyGandhi3d ago

We are all getting downvoted by evidently some of the most naive people alive.

+ Show (1) more replyLast reply 2d ago
Toecutter003d ago

Dumbest statement from a CEO of a game studio this year....so far.

blacktiger3d ago

CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA CHINA

CrimsonWing693d ago

I don’t care how a game is made, only that it’s good. If AI lets us create experiences beyond human limits faster bigger better, use it. If it looks rushed or feels off, then utilize the tool better.

0hMyGandhi3d ago (Edited 3d ago )

I respectfully disagree. When companies utilize things like A.I to become more efficient, it doesn't mean the workload is lessened, but on the contrary, they now think you can be even MORE productive and your workload will actually INCREASE because of your "peak efficiency".

I always think of Ford inventing the assembly line for car making. Cars were made far faster, but it doesn't mean that the cars themselves were quality or that the workers were able to relax because of the increased efficiency, it just meant that the company could make more money and squeeze every last drop of worker sweat to bump up their stock price half a percent.

I remember learning about "Taylorism" which was a concept developed by Frederick Winslow Taylor, focusing on time-motion studies to find the one best way to maximize productivity by reducing wasted movements/excess motion. He devised a strategy that restricted the physical movements of workers by literally telling them to move their arms and legs a particular way, usually with an extremely limited range of motion, and to repeat said motion hundreds if not thousands of times per shift lest they get fired. We are heading that way with A.I....And fast.

CrimsonWing693d ago

Fair point on efficiency being misused, but that is about management, not the tool itself. AI is just a way to push creative boundaries faster and bigger. How companies handle it does not change the fact that it can enable experiences beyond human limits.

0hMyGandhi3d ago

@Crimson

But management of the tool cannot be divorced from the tool itself. These tools are developed with enterprise in mind. They save all the cute "now grandma can have her own A.I assistant!" shtick for their V.C. peeps.

Show me a multi billion dollar company that spends up the ass to implement A.I into their workflows not to pad profits with the increase in productivity, but also to lessen the workloads of their employees, and I'll show you the (most likely) Onion logo on the top of the page.

CrimsonWing693d ago

@0hMyGhandi

You’re treating the tool and the incentive structure as the same thing, and I don’t think that holds up. Every major technology was built with enterprise money and profit in mind. That never dictated how creators actually used it.

Companies squeezing more output out of efficiency isn’t unique to AI, that’s just capitalism doing what it always does. That doesn’t make the tool itself Taylorism 2.0.

In game dev, AI isn’t turning people into assembly line workers. It’s removing iteration and prototyping bottlenecks so smaller teams can do more without massive budgets. If corporations misuse it, that’s a labor issue, not proof the tech itself is the problem.

0hMyGandhi2d ago

@Crimson

Fair points all around. We will just have to wait and see how this plays out. I guess I always saw A.I as a gun. It doesn't matter who wields it, because the intent behind having it is pretty straightforward. Some people will only use the gun as a last resort, primarily to help small businesses and or solo peeps have at least some competitive advantage while they wear many, many hats. Some people will use the gun as a first resort because they see the inherent advantages of A.I. and immediately think "cost savings", while others will know a gun exists, but don't know how to use it. A.I has all the ability to become weaponized, and I agree with you that bad actors cannot be blamed for all of A.I, but I just don't trust big companies like E.A. (for example) to use it in ethical fashion.

and again, you are correct about major technologies being developed with enterprise in mind.
We are entering just such a weird time in history. Unlike older technology, A.I is here to stay forever. And it's only going to get better. And the attempts to reign it in have been awful. Some commercials I've seen on TV have embraced it fully as long as they state "made with A.I" text on the bottom as it's shown, while others are absent.

What makes A.I so frusturating and compelling is that no one really knows what the end game actually looks like. We see a million different paths, and so it's like we are designing the rules for a whole new sport. The thing that makes this so unique is the iterative process that has made the technology exponentially better with each passing year. This is all moving so fast and at times, I wish we pumped the brakes to ask how this will fundamentally change our lives, because it will in a matter of time, for better or worse.

+ Show (1) more replyLast reply 2d ago
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50°

Next Flagship Game by Stellar Blade and Nikke Developer “Project Spirits” Releasing "After 2027"

Shift Up released its financial results for the third quarter of 2025 and provided an update about its next game, "Project Spirits."

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simulationdaily.com
60°

Shift Up Is Planning To Make Stellar Blade Available On Additional Platforms & Reach More Players

Shift Up is planning to make its action-adventure game, Stellar Blade, available on additional platforms and reach more players.

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twistedvoxel.com